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Insights: calref/cboe
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7 Pull requests merged by 2 people
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Update the special node edit dialog with a bunch of new pickers
#655 merged
Mar 3, 2025 -
Debug actions work
#667 merged
Mar 2, 2025 -
Fix momentarily disappearing scrollbar
#666 merged
Mar 2, 2025 -
Actions fixes
#665 merged
Mar 2, 2025 -
Fix simulacrum
#663 merged
Feb 27, 2025 -
Record scrollbar movement in dialogs
#662 merged
Feb 27, 2025 -
Retarget windows sdk in VS2017 project
#660 merged
Feb 27, 2025
4 Pull requests opened by 2 people
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Fancy Save Picker + Autosave Feature
#672 opened
Mar 2, 2025 -
Target lock
#673 opened
Mar 3, 2025 -
use nested map for SDF names to save stack space. Fix #674
#676 opened
Mar 3, 2025
7 Issues closed by 2 people
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Rework special node button dictionary
#607 closed
Mar 3, 2025 -
Some graphics should not have black background
#629 closed
Mar 2, 2025 -
Add an editable string picker for special events
#563 closed
Mar 2, 2025 -
Debug: T to enter Town should move outdoor location
#664 closed
Mar 2, 2025 -
Scrollbar on items screen disappears while basic damage is displayed
#650 closed
Mar 2, 2025 -
Redo & split up Scenario Details
#593 closed
Mar 2, 2025 -
The 'Simulacrum' spell keeps monsters even if reloading before spell cast.
#107 closed
Feb 26, 2025
6 Issues opened by 2 people
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Failed to create texture
#678 opened
Mar 5, 2025 -
SDFs omitted from Scenedit docs TOC
#675 opened
Mar 3, 2025 -
Win-vs64 stack overflow.
#674 opened
Mar 3, 2025 -
Something messes up the scenarios sometimes
#671 opened
Mar 1, 2025 -
Debug give item doesn't refresh
#670 opened
Mar 1, 2025 -
Default no-items shop response is broken
#669 opened
Mar 1, 2025
18 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Can't load save files where the scenario is a legacy version of a preset scenario
#180 commented on
Feb 26, 2025 • 0 new comments -
Add a tutorial scenario
#174 commented on
Mar 1, 2025 • 0 new comments -
Text fields and text buffer have many characters turn invisible unpredictably
#454 commented on
Mar 1, 2025 • 0 new comments -
Feature request: autosave
#275 commented on
Mar 1, 2025 • 0 new comments -
Dialog boxes sometimes open behind the main window
#168 commented on
Mar 1, 2025 • 0 new comments -
Crash when using record button while talking (Windows only?)
#142 commented on
Mar 1, 2025 • 0 new comments -
LED focus handlers are triggered twice if they are in an LED group
#133 commented on
Mar 1, 2025 • 0 new comments -
Go Back doesn't seem to work in dialogue
#120 commented on
Mar 1, 2025 • 0 new comments -
Go Back in conversation does not work when trying to Go Back from clicking Buy or Sell, regardless of whether it's a message or a shop.
#114 commented on
Mar 1, 2025 • 0 new comments -
White line around some buttons
#67 commented on
Mar 1, 2025 • 0 new comments -
Modals/Dialogs are not always-on-top
#60 commented on
Mar 1, 2025 • 0 new comments -
Update manual
#263 commented on
Mar 2, 2025 • 0 new comments -
Way too many global variables
#614 commented on
Mar 2, 2025 • 0 new comments -
Various problems with Start Targeting nodes
#636 commented on
Mar 3, 2025 • 0 new comments -
Update scenarios from original legacy format
#338 commented on
Mar 2, 2025 • 0 new comments -
Automatic terrain transitions with single terrain type
#556 commented on
Mar 2, 2025 • 0 new comments -
Allow animated pictures in special dialogs
#640 commented on
Mar 3, 2025 • 0 new comments -
linux: let SFML handle makeFrontWindow()
#649 commented on
Mar 2, 2025 • 0 new comments