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Issues: meta-quest/immersive-web-emulator
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MX Ink support and more broadly how to extend to additonal controllers
#66
opened Oct 6, 2024 by
Utopiah
TypeError: coordinateSystem._transformBasePoseMatrix is not a function
#63
opened Jul 31, 2024 by
kuChayatorn
Capture mouse/keyboard input from website viewport to control emulated headset and controllers.
#54
opened Dec 15, 2023 by
dmarcos
Add an option to specify the emulator current reference space type
#38
opened Oct 17, 2023 by
signorpipo
Reference Space Type is "viewer" in the frame the session start, instead of the proper one
#37
opened Oct 17, 2023 by
signorpipo
The reference space type is not updated until the frame after the session started
#23
opened Jun 6, 2023 by
signorpipo
Pro controller has grip and trigger but is missing third top plate pressure sensitive trigger
#18
opened Apr 12, 2023 by
kevleyski
Expose the emulator to make it usable as an API, straight from the browser page
question
Further information is requested
#8
opened Feb 8, 2023 by
Utopiah
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