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ClientboundSessionAuthenticationPacket
JonasDevDE edited this page Dec 27, 2024
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Sent by the server when a connection is established. Before this packet isn't sent and the test isn't passed, the client should not handle any other packets.
Field | Type | Description | Required | Example |
---|---|---|---|---|
test | string | The decoded test string to proof the connection | Yes | 858593342138664011663863216504 |
Official documentation for the EternalEmpires audio system. The audio system is responsible for giving NPC's a voice and letting players communicate.
- ClientboundSessionAuthenticationPacket
- ClientboundSessionDisconnectPacket
- ClientboundPositionUpdatePacket
- ClientboundAudioSourceCreationPacket
- ClientboundAudioSourceDeletionPacket
- ClientboundAudioSourceUpdatePacket
- ClientboundAudioInputStateUpdatePacket
- ClientboundAudioChunkPacket
- ServerboundAudioInputPacket