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ClientboundPositionUpdatePacket
JonasDevDE edited this page Dec 27, 2024
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Sent by the server to update the position of the player. It only contains the fields that have changed. Sometimes the server will send the full position to make sure the client is in sync.
Field | Type | Description | Required | Example |
---|---|---|---|---|
world | string | The world the player is in | False | dungeon-44sj5 |
x | double | The x position | False | 15.51 |
y | double | The y position | False | 47.35 |
z | double | The z position | False | 52.4 |
yaw | float | The yaw rotation | False | 15.1 |
pitch | float | The pitch rotation | False | 17.41 |
Official documentation for the EternalEmpires audio system. The audio system is responsible for giving NPC's a voice and letting players communicate.
- ClientboundSessionAuthenticationPacket
- ClientboundSessionDisconnectPacket
- ClientboundPositionUpdatePacket
- ClientboundAudioSourceCreationPacket
- ClientboundAudioSourceDeletionPacket
- ClientboundAudioSourceUpdatePacket
- ClientboundAudioInputStateUpdatePacket
- ClientboundAudioChunkPacket
- ServerboundAudioInputPacket