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ClientboundAudioInputStateUpdatePacket
JonasDevDE edited this page Dec 27, 2024
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Sent by the server to request the activation of the audio input. The client should start sending audio data to the server.
Field | Type | Description | Required | Example |
---|---|---|---|---|
reason | string | The reason | True | PLAYER, NPC, OTHER |
Official documentation for the EternalEmpires audio system. The audio system is responsible for giving NPC's a voice and letting players communicate.
- ClientboundSessionAuthenticationPacket
- ClientboundSessionDisconnectPacket
- ClientboundPositionUpdatePacket
- ClientboundAudioSourceCreationPacket
- ClientboundAudioSourceDeletionPacket
- ClientboundAudioSourceUpdatePacket
- ClientboundAudioInputStateUpdatePacket
- ClientboundAudioChunkPacket
- ServerboundAudioInputPacket