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ClientboundAudioSourceCreationPacket
JonasDevDE edited this page Dec 27, 2024
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Sent by the server to add an audio source to the world.
Field | Type | Description | Required | Example |
---|---|---|---|---|
id | string | The id of the audio source | True | 1 |
location | location | The location of the audio source | False | object of type location |
Official documentation for the EternalEmpires audio system. The audio system is responsible for giving NPC's a voice and letting players communicate.
- ClientboundSessionAuthenticationPacket
- ClientboundSessionDisconnectPacket
- ClientboundPositionUpdatePacket
- ClientboundAudioSourceCreationPacket
- ClientboundAudioSourceDeletionPacket
- ClientboundAudioSourceUpdatePacket
- ClientboundAudioInputStateUpdatePacket
- ClientboundAudioChunkPacket
- ServerboundAudioInputPacket