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Michael Billard edited this page Jun 29, 2019 · 1 revision

This outcome causes affected kerbals to die. Example definition: OUTCOME { name = DeathPenalty resourceName = Snacks cyclesBeforeDeath = 10 }

Fields

resourceName

The name of the resource to check for failed processor cycles.

cyclesBeforeDeath

The number of cycles that must fail before the kerbal dies.

Methods

Constructor

Initializes a new instance of the class.

Parameters

node: A ConfigNode containing initialization parameters. Parameters in the class also apply.

Constructor

Initializes a new instance of the class.

Parameters

resourceName: The name of the resource to check. If no processor has a failed cycle with the resource then the outcome is invalidated.

cyclesBeforeDeath: The number of failed processor cycles required before applying the outcome.

playerMessage: A string containing the bad news for the player.

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