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Handle storage access on vulkan with dynamic rendering in pixel history
CI #2147: Commit 4409e57 pushed by baldurk
January 11, 2024 14:51 26m 11s v1.x
January 11, 2024 14:51 26m 11s
GL Depth Overlay use non-stencil mask approach by default
CI #2146: Commit d0166c0 pushed by Zorro666
January 11, 2024 14:42 25m 17s v1.x
January 11, 2024 14:42 25m 17s
UI: By default hide windows created by direct code calls
CI #2145: Commit 1ca2f15 pushed by Zorro666
January 11, 2024 14:25 27m 16s v1.x
January 11, 2024 14:25 27m 16s
SPIR-V disassembler treat Op::InBoundsAccessChain like OpAccessChain
CI #2144: Commit 1f53a41 pushed by Zorro666
January 11, 2024 10:54 28m 6s v1.x
January 11, 2024 10:54 28m 6s
Fix warning about duplicate 'label_4'
CI #2143: Commit 0bfca6e pushed by Zorro666
January 11, 2024 10:47 31m 37s v1.x
January 11, 2024 10:47 31m 37s
Add sperate retry for permission checks
CI #2139: Commit d8a0b1c pushed by baldurk
January 10, 2024 17:13 21m 57s v1.x
January 10, 2024 17:13 21m 57s
[#3183] Fix Android RD capture layer discovery
CI #2138: Pull request #3211 synchronize by tjr-arm
January 10, 2024 16:44 23m 32s tjr-arm:v1.x
January 10, 2024 16:44 23m 32s
[#3183] Fix Android RD capture layer discovery
CI #2137: Pull request #3211 synchronize by tjr-arm
January 10, 2024 16:29 26m 29s tjr-arm:v1.x
January 10, 2024 16:29 26m 29s
[#3183] Fix Android RD capture layer discovery
CI #2136: Pull request #3211 synchronize by tjr-arm
January 10, 2024 14:55 32m 13s tjr-arm:v1.x
January 10, 2024 14:55 32m 13s
[#3183] Fix Android RD capture layer discovery
CI #2135: Pull request #3211 synchronize by tjr-arm
January 10, 2024 14:52 20m 51s tjr-arm:v1.x
January 10, 2024 14:52 20m 51s
Make pipeline flowchart more 'sticky' between mesh and normal draws
CI #2134: Commit 928de11 pushed by baldurk
January 10, 2024 14:10 29m 17s v1.x
January 10, 2024 14:10 29m 17s
[#3183] Fix Android RD capture layer discovery
CI #2132: Pull request #3211 synchronize by tjr-arm
January 10, 2024 10:31 27m 31s tjr-arm:v1.x
January 10, 2024 10:31 27m 31s
[#3183] Fix Android RD capture layer discovery
CI #2131: Pull request #3211 opened by tjr-arm
January 9, 2024 13:46 23m 53s tjr-arm:v1.x
January 9, 2024 13:46 23m 53s
D3D11: Improve handling of unsupported tiled resources feature
CI #2130: Commit 6862b62 pushed by Zorro666
January 9, 2024 12:44 10m 32s v1.x
January 9, 2024 12:44 10m 32s
Fix D3D12 pixel history on 16 bit depth targets.
CI #2128: Commit a4ff65b pushed by Zorro666
January 9, 2024 12:01 24m 22s v1.x
January 9, 2024 12:01 24m 22s
Add missing strings for Vulkan task and mesh shaders.
CI #2127: Commit 14eea0f pushed by baldurk
January 9, 2024 11:14 22m 17s v1.x
January 9, 2024 11:14 22m 17s
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