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Releases: SolariusScorch/XComFiles

The X-Com Files 3.6

28 Dec 15:41
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  • New X-Com crafts: Aircar, Lander.
  • New weapons: Brass Knuckles, Tritanium Throwing Axes.
  • New ammo: Mortar Gas Shell, Mortar EMP Shell, Mortar Elerium Shell.
  • New UFO: MiB Defender (map by Wolverin).
  • New missions: Forest Lodge Defense, Cyberweb Power Plant, Base Defense (2 Dimension X variants), MiB Domination.
  • New facility: Transdimensional Receiver.
  • New events related to this facility.
  • New commendation: Field Medic.
  • New transformations for Hybrids: Starchild, Earthborn.
  • New features: UFO examination, producing Cyberweb (XD) batteries for various weapons.
  • New dossier: Siegfried von Hagen.
  • New Ufopaedia entries for UFOs and enemy missions.
  • New lore articles.
  • New Ufopaedia illustrations.
  • Replaced some placeholder music with original tracks.
  • Made tactical music jukebox friendly.
  • Dimension X exploration rewritten into events and expanded.
  • UFO engineering tweaks.
  • Buffed the Warden commendation.
  • Increased penalties for ignoring Black/Blood Moon.
  • MiB Coverup is now detrimental to X-Com.
  • Zephyr Serum and Mongorn Anzug are now buyable.
  • Mass drivers can be used without researching them.
  • Stat adjustments on some civilians.
  • Text adjustments relevant to Osiron.
  • Better Throwing Axes graphics.
  • Proper Owlman and Reptoid Autopsy pics.
  • Proper minimap sprites for the Tasoth Factory.
  • Improved Elite Soldier sprites (by Brain_322).
  • Cyber armor paperdoll touches (by Talpiot).
  • Fixed Syndicate logo on the Walker.
  • Fixed Alien Abduction spawning incorrect UFO at times.
  • Fixed spawns on Cult Assassination.
  • Fixed some armors not getting penalties for dodging attacks from behind.
  • Fixed items from It Went Critical.
  • Improved diagonal UFO and Tasoth Factory walls (thanks to CrazedHarpooner).
  • Fixed Mummy Temple Grounds map generation.
  • Fixed minimap sprites for Forest Marsh.
  • Fixed dogs not getting astral armor in Dreamscape.
  • Fixed choke resistance on Hybrids' Jumpsuits.
  • Fixed Dimension X Research Notes, Alenhead, Portable Laser Cannon Clip and Scout Vehicle Laser Clip selling prices.
  • Fixed some Personal Armor paperdolls.
  • Minor fixes (thanks to Meridian).

The X-Com Files 3.5.1

23 Nov 16:15
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  • 2 new variants of Cyberweb Lair block.
  • Added a fail-safe mechanism for Zombie Trooper.
  • Overhauled Cyber Armor paperdoll (by Talpiot).
  • Polished MiB Mudranger Ufopaedia image.
  • Unified Monster Hunt despawn penalties.
  • Fixed Metamorph spawning.
  • Fixed 7.62x51 NATO Ammo Acquisition.
  • Fixed folder structure.

The X-Com Files 3.5

19 Nov 21:55
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  • OXCE 7.14 is required.
  • New HWP armor: Alenhead.
  • New missions: Dark One Rampage (co-op with Dioxine), Armory of Apocalypse (co-op with Dioxine), Night At The Museum (co-op with Cosmic Afro), Cyberweb Recruitment, Mannequin Madness, Hybrid Hideout.
  • New units: Antediluvian Ghost, Saurian Ghost (both in co-op with Cosmic Afro), Dark One.
  • New item: Dimension X Research Notes.
  • New lore articles.
  • New Ufopaedia illustrations.
  • New agent names.
  • UFOs reappear after mission sites despawn.
  • Enabled ground inventory paging display.
  • 5 new Industrial Slum maps (by Dioxine) and enabled huge maps in the script.
  • 1 new Urban map (by Dioxine).
  • 2 new Junkfarm maps (by Dioxine).
  • 2 new Underwater City maps (by Dioxine).
  • 1 new Catacombs map.
  • TNI installation costs 20% gained Sanity.
  • Sectoid Legacy gives 10 Sanity.
  • Doubled Advanced Intelligence Center detection efficiency.
  • Simplified Elerium Battery tech tree and some Hybrid interrogations.
  • Streamlined craft assembly space requirements.
  • Finding Kitsune now also requires X-Com History: X-Com Bureau.
  • Reclamation of Aether missions now require initial research.
  • Some one-time missions are less likely to occur.
  • Osiron Stakeout is less common after Boss is researched.
  • Expanded rare Osiron loot.
  • Captured Armored Cars are now stored in the warehouse.
  • Tweaked Church of Dagon HQ unit roster.
  • More explosives in Cyberweb Battleship Assault.
  • Added Underwater-Capable, Space-Capable and Concealable tags on relevant armors.
  • Rebalanced G11 damage.
  • Improved Cyber Armor, Bulletproof Coat, Night Ops and Carapace Plate bigobs (by Talpiot).
  • Improved Tommy Gun bigob (by Bloax).
  • Improved Easy Rider and Ghost Blade bigob.
  • Better death sound for Asmodean Cobra.
  • Chempistol is now properly concealable.
  • Added sound on the Holodevice.
  • Fixed cult infiltrations and made them less common.
  • Fixed positioning of the BlackOps Pistol Clip.
  • Fixed commendations on hired veterans (thanks to Zrrr).
  • Fixed Syndicate CEO surrendering.
  • Fixed missing Scoped Hunting Rifle commendation.
  • Fixed City Riot deployment.
  • Fixed Syndicate Monster Lab and Dreamscape Necromancer's Dungeon map generation.
  • Port terrain fixes (by Dioxine).
  • Fixed big base map generation (thanks to CrazedHarpooner).
  • Fixed Den of Villainy briefing.
  • Fixed black hair recolors.
  • Minor fixes.

The X-Com Files 3.4.1

25 Aug 10:15
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  • New Cult Outpost map.
  • Enemies can use proximity grenades now (with the newest OXCE).
  • Info on pintle-mounted weapons in some articles.
  • Forbade large units from David Vincent's Secret Shelter.
  • Added Jarhead missions to the Temple of Dagon.
  • Fixed cavern entry maps to avoid losing equipment.
  • Fixed Gas Mine restrictions.
  • Fixed Space Suit choke immunity.
  • Fixed some Rural map nodes and script.
  • Improved Ski Resort map (by CrazedHarpooner).
  • Fixed a crash on female AI in Seeker.
  • Minor fixes.

The X-Com Files 3.4

02 Aug 08:18
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  • New feature: hiring veteran agents.
  • New missions: Data Jockeys, Hybrid Drone Factory.
  • New MiB retaliation variants.
  • New UFO: MiB Scout Ship.
  • New armor variant: Assault Suit with shield (sprites by Brain_322).
  • New HWP armor: X-Com Seeker Drone.
  • New unit: Wizkid Turret.
  • New human and Shadowbat names.
  • New Ufopaedia articles and related tech tree adjustments.
  • New picture: Terrence Lockhart.
  • Added Osiron Fixer armor processing.
  • Jumpsuit, Knockout Grenade and Gas Grenade can be bought from BlackOps.
  • Gave UAC Doomzone Chaingun to some enemies and made it buyable.
  • Changed requirements for EXALT Liquidation.
  • Increased chances for the Alien Orbital Station.
  • Now you control VIP bodyguards.
  • Improved map scripts for caves (thanks to CrazedHarpooner).
  • Ethereals are more resistant to Bio.
  • Thermal vision on the Night-Ops Suit.
  • Flamethrower has the Aimed Shot option.
  • AK47 is cheaper.
  • Scoped Hunting Rifle doesn't require a Workshop, is faster to make and cheaper to sell.
  • Juggernaut requires researching Aqua Plastics.
  • Anzug requires less space and time to make.
  • Laser Cyberdisc is now blue (it looks nicer).
  • Improved Deep One Hatchet sprites (bigob by Brain_322).
  • Fixed Prowler Suit's backpack.
  • Fixed bonuses on Tasemaster level 5.
  • Fixed Seeker Drone Beam damage type.
  • Fixed ahistorical Afghanistan flag.
  • Fixed Zombie Trooper's paperdoll display.
  • Fixed Holodevice article unlock.
  • Blocked Ghost Eye's hand slots.
  • Fixed some events firing in the first month when they shouldn't.
  • Fixed Impossible Internet Intelligence map generation (thanks to CrazedHarpooner).
  • Removed some incorrect instances of fearImmune.
  • Fixed generic male civilian sprite.
  • Minor fixes (thanks to Progger and Osobist).

The X-Com Files 3.3

23 Apr 22:14
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  • New missions: Hybrid Workshop, M.A.G.M.A. Reactor Attack.
  • New armors: Shadow Suit, Prowler Suit (sprites for both by Brain_322).
  • New HWP armors: Taser Drone (paperdoll by Barghum), Sectopod Mass Driver, Sectopod Gauss.
  • New weapons: Dragon Breath Pistol, Dragon Breath SMG, Dragon Breath Rifle, Heavy Dragon Breath (all sprites by Brain_322), Turbolaser SMG.
  • New ammo: Tactical GL Smoke Grenade, HWP Minigun Tritanium Clip.
  • New Commercial map.
  • New event: M.A.G.M.A. Targeted by MiB.
  • New Apocalypse legends: Wraith By The Bar, Stone of Discordia, Skulls and Roses, The Asphalt Entity, The Magma Massacre, Spectral Invasion, The Obliviatrix.
  • New staff input.
  • New Ufopaedia articles.
  • New Polish names.
  • Added mild weights to agent nationalities.
  • Vapor trails on some weapons.
  • New mini-icons for some scout drones.
  • Reptoids use Dragon Breath weapons instead of Gauss.
  • Reworked the Alien Abduction and the Hybrid Keep missions.
  • Cleaned up default armor lists.
  • Streamlined dog inventory slots.
  • Nerfed kukris.
  • Plasma blade weapons are lighter.
  • Ghost Neuralizer, Katapeltes Spiritus, Klein Bottle Grenade and their ammo can be produced.
  • Gillman Hero gives Juggernaut Suit now.
  • Added paperdoll for damaged Zombie Trooper (by Nord).
  • Added soldier icon for Medical Drone (by HinterDemGlas).
  • Improved Cyber Armor sprites (by Talpiot) and buffed it slightly.
  • Improved paperdoll for Chtonite (by Nord).
  • Improved Tomb Guard sprites (by Nord).
  • Improved Metamorph sprites (by Osobist).
  • Less enemies on The Sound of Graves.
  • Researching Syndicate Floppy Disc now makes the Syndicate grumpy.
  • No penalty for killing own ghost tentacles.
  • Added a balcony to ISLANDURBAN03.
  • Fixed the missing urn in The Root of All Evil (sprite by Nord).
  • Fixed Arbiter map.
  • Fixed turbolaser weapons' selling prices.
  • Fixed Counter-Terrorist Combat Analysis.
  • Fixed Small Hybrid Convoy.
  • Fixed Dagon Temple yields.
  • Fixed some trainings not being available for some agent types.
  • Fixed Technician giving TU instead of Stamina.
  • Fixed Sanity loss mitigation on extraordinary high Bravery (by zRrr).
  • Fixed Canister Gun palette (by Nord).
  • Fixed Shambler sprite (by Nord).
  • Fixed swapped floorobs for Dagon Chosen and Sorcerer.
  • Fixed M66's posture.
  • Fixed some male paperdolls' shape.
  • Fixed Sea Habitat walls.
  • Minor fixes.

The X-Com Files 3.2

05 Jan 14:26
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  • New missions: Den of Villainy (terrain by Brain_322), The Exorcism, Environmental Alert with Men in Black.
  • New outfit: Clergy (most graphics by Dioxine).
  • New unit: M.A.G.M.A. Representative.
  • New item category: Religious Gear.
  • New Ufopaedia articles and research tree adjustments.
  • 4 new Caves maps (3 by Dioxine).
  • New Junkfarm map (by Dioxine).
  • More general enemy base destruction message.
  • Increased Hovertanks' night vision range.
  • Excluded Assault Suit, Power Suit, Flying Suit and Stormtrooper Armor from underwater missions.
  • Gillman Hero gives Power Armor instead.
  • Chasers have dodge.
  • Overhauled civilians' dodge values.
  • Position Markers now actually have anti-camouflage.
  • MiB Commanders yield Personal Armor on research.
  • Increased chances for Mysterious Parcel from Syndicate to 100%.
  • Improved Car, Luxury Car and Van sprites (by 0xEBJC).
  • Improved Fenrir, Werecat, Black Werecat and Shambler sprites (by ImpMontezuma).
  • Improved Fat Tourist and Bikini Babe sprites (by Osobist).
  • Improved Celatid paperdoll (by Mikkoi).
  • Improved Mongorn Fist sprite (by Dioxine).
  • Improved Colt Commando sprite (by Alex_D).
  • Added description to the M.A.G.M.A. Chainsawbot Blade.
  • Reclamation of Aether Laboratory map is bigger (to fit any craft).
  • Hybrid convoys no longer travel on the globe.
  • Bats are excluded from science-themed missions.
  • Renamed Durathread Vest for dogs to Durathread Gear.
  • MiB Commander drops Damaged Personal Armor.
  • MiB Lunar Base awards Spacer.
  • Enabled Osiron Goon Disguise article.
  • Moved Scientist's Data Floppy from Vincent's pocket to a table.
  • Fixed Trident capacity (from 14 to 15) and interior.
  • Fixed Sonic Shotgun Focused Clip manufacturing prerequisites.
  • Fixed .308 cal Sniper Rifle's minimum range.
  • Fixed Haunted Farm terrains.
  • Fixed some cars' height.
  • Fixed destroyed streetlight height.
  • Fixed cult retaliations.
  • Fixed UAC Aerospace Lab roof.
  • Fixed Caves, Cargo Ship and CYBERPIPES walking sounds and SCANGs (by Dioxine).
  • Fixed MiB Engineering Ship lift.
  • Minor fixes.

The X-Com Files 3.1

17 Aug 10:56
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  • New missions: Cereal Cult, Agent Wilheard's Voyage.
  • New terrain: Cargo Ship (reworked from TFTD).
  • New weapon: Rift Staff.
  • New ammo: Dart Pistol Anti-E115 Clip, Dart Rifle Anti-E115 Clip.
  • New units: Ghost Eye, Phantasmal Tentacle, Agent Wilheard.
  • New cities: Marrakesh, Antalya, Aleppo, Naples, Glasgow, Sarajevo, Chisinau.
  • New country: Serbia.
  • New agent nationality: Serbian.
  • New dossier: Agent Wilheard.
  • New Apocalypse legend: Red Moon Curse.
  • 4 new events (some by Dioxine).
  • New Ufopaedia section: Martial Techniques.
  • New Ufopaedia articles.
  • Added Dr. Hadriex combat analysis page.
  • 3 new Caves maps (2 by Dioxine).
  • New firing sounds.
  • Warp weapons damage armor.
  • Reworked dart clips B and C into acid and electric clips respectively.
  • Kludge and Mateba have slightly worse snap ranges.
  • .454 Casull Ammo has Firing Accuracy bonus, but worse armor penetration.
  • Monsters Inc. Files are cheaper to sell.
  • Dogs have some anti-camouflage.
  • Minotaurs can be tamed by X-Com (base defense only).
  • Hell Cruise with Dr. Hadriex uses Cargo Ship terrain.
  • Disabled most missions from spawning in the first month.
  • Added retaliation variants to automatic retaliations.
  • More retaliation race tiers.
  • Extra rewards on some missions.
  • Ignoring Dimension X defence missions is more costly.
  • Hybrid convoys actually travel now.
  • Combat analysis is now usually unlocked by autopsy.
  • Decreased unpriming costs for most explosives.
  • Marker is Concealable.
  • Boombox is faster.
  • Taser now has snap shots.
  • Dart Musket is buyable.
  • Klein Bottle Grenade is deconstructable.
  • Removed craft item limits (due to bad interaction with Apocalypse-like item management).
  • Sanity requirement Martial Arts Training lowered.
  • Some name lists reviewed and improved (by Ivan Sanchez).
  • Caves tweaks (by Dioxine).
  • Seaside grass is shorter.
  • Almost all commendations are initially hidden.
  • Better Outdated Weapons picture.
  • Overhauled briefing colors.
  • Added mini-icons for the Liquidator (by Dioxine).
  • Added missing articles on various built-in attacks.
  • Fixed Sectopod minigun.
  • Fixed Ghost Terror Blast.
  • Fixed Hungarian area.
  • Fixed Chief Accountant introduction texts.
  • Fixed Master of X description.
  • Fixed retreating from the Syndicate HQ.
  • Minor fixes (thanks to Emil J. Schroeder).

The X-Com Files 3.0.2

11 Jul 11:16
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  • Added Ufopaedia entry to Spitter Spit.
  • Changed mixed alien crews to give them a Commander.
  • Combat Pilot Training gives +2 Stamina.
  • Fixed Alien Drone Weapon Ufopaedia trigger.
  • Fixed Sanity drain on the Aether Lab mission.
  • EXPANDEDTERROR17 stairs fix (by Dioxine).
  • Golden Academy stairs fix (thanks to Yankes).
  • Fixed some Alien Tunnels' walls.
  • Fixed points value in "Cure for Cancer" description.
  • Fixed some damage dissipation ranges.
  • Fixed some descriptions that were too long.
  • Minor fixes.

The X-Com Files 3.0.1

02 Jul 09:51
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  • Added Ufopaedia entry for Betarian Zapper and Vampire Bite.
  • Live Sectopod research needed for Sectopod adaptation.
  • Customized attack names in the Ufopaedia.
  • Fixed Ninja Arts's category in the Ufopaedia.
  • Minor fixes.