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Releases: SolariusScorch/XComFiles

The X-Com Files 3.0

01 Jul 06:57
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  • New advanced agent types: Spartan, Infernal.
  • New UFOs: MiB Armory Ship (map by Civilian, slightly altered), MiB Escort Ship (map by Wolverin), MiB Freight Ship (map by Wolverin, altered).
  • New missions: Reclamation of Aether Laboratory (by CosmicAfro), MiB Tritanium Ammo Shipment, MiB Freight, Sleep Wave Emitter.
  • New HWP armor: Advanced Scout Drone.
  • New unit: Reclamation of Aether Master (mostly by CosmicAfro).
  • New weapons: Scoped Hunting Rifle, Dart Musket.
  • New items: MiB Crate (sprite by Brain_322), Tritanium Ammo Supply Crate (and associated changes for both), Cyber Eye, Cyber Heart, Cyber Skin, Hormone Regulator, Magnetokinetic Gear, Sectopod Parts, Hyperstims, Advanced Healing Spray (graphics collab with Brain; old item renamed to Improved Healing Spray), Advanced Repair Kit Charge.
  • New facility: Advanced Sick Bay (by Krautbernd, sprite by Brain_322).
  • New transformation for all animals: Predator.
  • New Ufopaedia section: Trainings & Augmentations.
  • New manufacturing categories: Prisoners, Disassembly.
  • New agent names.
  • New hybrid names.
  • New dog names (Korean).
  • New technologies: Advanced Optics, Cyberoptics, Tissue Composites, Advanced Micromechanics, Alien Implants, Hypermetabolism, Sectopod Adaptation.
  • New events: Untangling the Red Tape, Illegal Trade Foiled, MiB Tritanium Ammo Shipment, Serpentine Nest.
  • Brought back the "Mysterious Parcel from Syndicate" event.
  • Ensured that OXCE experience award system is used.
  • Overhauled manufacturing categories.
  • Decreased agents' hiring costs.
  • Rebalanced and expanded Kyberi (further upgrades).
  • Large Living Quarters hold 250 people.
  • Reworked Sectopod tech tree.
  • Cult Arms Dealers path can be refused.
  • Share Tritanium Ammo Tech comes earlier, but tritanium clips from M.A.G.M.A. have limited stocks.
  • Tritanium Cannon comes earlier and must be manufactured.
  • Extended Illegal Requisition Files list.
  • Meridian Hunting is now a one-time mission.
  • David Vincent's Secret Shelter now uses reinforcements rules.
  • Changed some ranks from Terrorist to Soldier.
  • Dream creatures (including X-Com) are more resistant to Chemical damage.
  • Color-coded Chasers (by 8mono).
  • Improved Giant Beetle paperdoll (by Mikkoi).
  • Proper Shadowbat Autopsy pic.
  • Advanced drone bays can be built on earlier ones.
  • Urban and Urban Deco terrains use extended roads.
  • Sliding movement tweaks (by Dioxine).
  • Island terrain values fixed (by Dioxine).
  • Fixed Ion Beam Acceleration prerequisites.
  • Fixed a hole in the Skyraider.
  • Fixed strings in the Prisoner Overview.
  • Fixed Interceptor article.
  • Fixed some ghost regions.
  • Fixed Black Lotus post-HQ event script.
  • Fixed some tanks' availability on some missions.
  • Minor fixes.

The X-Com Files 2.9

30 Apr 10:16
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  • New UFO: Saboteur (map by Wolverin, sprite enhanced by Brain_322).
  • New missions: Zombie Isolation, Abyssal Artifact Delivery.
  • New Alien Retaliation variants.
  • New event: A Perplexing Graffiti.
  • New facility: Huge Storage Facility (map and sprite by Brain_322).
  • New Dossier: Mackenzie Calhoun (by Mknzy Calhoun).
  • New items: Syndicate Weapon Box (sprite by Brain_322), Abyssal Urn.
  • New lore articles.
  • 6 new Port maps.
  • New Ufopaedia section: Mechanical Units.
  • Moved unarmed attacks to the Outfits section.
  • Moved alien weapons to the Weapons and Equipment section.
  • Toned down the selling bonus on low difficulties.
  • Bases should be built right where the source UFO landed.
  • Added more enemies to Cydonia.
  • Added a pickaxe to The Sound of Graves map.
  • Decreased Sanity drain in the Vampire Castle.
  • Better Avatar Morph Ufopaedia picture.
  • Improved Machete and Canister Gun bigobs (by Juku).
  • Added missing avatar names.
  • Changed the hyperwave decoder text to fit all the relevant situations.
  • UFO Navigation can be recovered from captured bases.
  • More rewards from Syndicate Warehouse and Lab.
  • Human Sacrifices are now held in prison for clarity.
  • Blaster Multi-Bomb Pack nerfed.
  • Thanatonautian Manus costs 2 Sanity per use.
  • Drone Rocket Launcher shoots slightly faster.
  • Outrunner can be repaired.
  • Blood Boosting is much faster.
  • Anti-E115 Weapons now also require Bio Lab.
  • Sectoid Commander's psi vision increased.
  • Some paperdoll improvements (by Talpiot).
  • Better Stormtrooper corpse sprites (by Talpiot).
  • Proper Giant Spider Autopsy and Mongorn Autopsy pics (by Flaubert).
  • Port with Pier terrain available for more missions.
  • EXALT Liquidation and Syndicate Assassination missions have random maps (equipment pile moved by necessity).
  • Simplified some mapscripts.
  • Overhauled corpse/autopsy unlocking system.
  • Unified Assault Suit bottom armor values.
  • Astral Form gives +10 Strength.
  • Fixed Chemthrower (no longer completely bypasses armor).
  • Optronic Parts are components, not evidence.
  • Removed the "Mysterious Parcel from Syndicate" event (for now).
  • Fixed some commendations.
  • Fixed missing Wrecked Syndicate Walker Examination article.
  • Fixed Port terrain script.
  • Fixed the Osiron Hacienda pool.
  • Fixes Black Lotus/Syndicate HQ corners.
  • Fixed Tritanium Cannon, Avionics and Zrbite Drive dependencies.
  • Fixed incorrect point values for some events.
  • Fixed Flying Drone and Outrunner variants incorrectly disallowed in some missions.
  • Fixed Flying Suit manufacturing time.
  • Fixed the MiB Lunar Base Landing mission deployment (thanks to Juku).
  • Fixed Reclamation of Aether unlocking.
  • Fixed X-Com Position Marker causing morale loss and giving Betrayer.
  • Fixed hair colors.
  • Minor fixes.

The X-Com Files 2.8

28 Jan 11:33
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  • New palette (by Brain_322).
  • 16 new faces (by Osobist).
  • New weapons: Portable Laser Cannon (bigob by Rockfish, slightly altered), Portable Turbolaser Cannon (bigob by Brain_322), Laser SMG (graphics by Brain_322), Laser Sniper Rifle (bigob by Brain_322; old Laser Sniper Rifle renamed to Turbolaser Sniper Rifle).
  • New ammo: BlackOps CAWS Baton Clip.
  • New missions: Ethereal Retaliation, MiB Lunar Base.
  • New UFOs: Arbiter (map and sprite by Brain_322), Dreadnought (map by Wolverin, sprite by Brain_322).
  • New terrain: Autumn Forest (recolor by Brain_322), for The Sound of Graves.
  • 1 new Urban map (by Dioxine).
  • 2 new Postindustrial maps (by Dioxine).
  • 2 new Jungle maps (by Dioxine).
  • 1 new Cult Safehouse.
  • 2 new Cult Outposts (by Brain_322).
  • 2 new Dimension X Outpost buildings (by Dioxine).
  • 2 new Mansion map variants (by Brain_322).
  • New building map for the Syndicate Assassination (by Brain_322).
  • New reload sounds for most weapons (thanks to Dioxine and Brain_322 for some resources).
  • New MiB-related research.
  • Many new Ufopaedia illustrations (one by Bloax, one by Brain_322).
  • Some paperdoll improvements (by Talpiot).
  • Updated character sets.
  • Added MiB Psi Ops armor processing.
  • Interceptor now carries Heavy Rockets instead of Light Rockets.
  • Kitsune requires Advanced Intelligence Center.
  • Pilots attacking hunter-killer UFOs now have a chance to survive.
  • Many enemy vehicles show their mission details even without the Hyper-Wave Decoder (scripting by Yankes).
  • Removed Ethereals from some missions.
  • Decreased the chances for manors to appear by 33%.
  • Manors usually start at level 1, regardless of time passed.
  • Black Lotus Party lasts longer.
  • Scorpoids are somewhat stealthy.
  • Added MiB Shock Trooper Armor Adaptation.
  • Removed redundant Alloy Vest fist attacks.
  • Cleaned up Counter-Terrorist sprite.
  • Switched to battlescape palette.
  • Fixed Keystone commendation.
  • Fixed some spawns in the Academy Tower.
  • Fixed routes on some Vampire Castle maps (by Dioxine).
  • Fixed Salt Pile being researchable without the item.
  • Fixed psi vision on the Liquidator for hybrids.
  • Fixed Televised Ghost Hunt building.
  • Fixed Alien Downtown Attack alien race.
  • Minor fixes and tweaks.

The X-Com Files 2.7

09 Nov 13:59
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  • New weapons: Chemthrower (with two ammo types), Chryssalid Gas Grenade.
  • New units: Reclamation of Aether Initiate (2 genders), Reclamation of Aether Journeyman (2 genders) (both mostly by CosmicAfro).
  • New missions: The Sound of Graves, Impossible Internet Intelligence, Televised Ghost Hunting (all mostly by CosmicAfro).
  • New commendation: Pest Controller.
  • New Postindustrial maps (mostly by Dioxine).
  • 7 new Catacomb maps and terrain (by Dioxine).
  • 4 new Port map variants (by Thallori).
  • 1 new Sewers map (by Dioxine).
  • Desert stones are yellow.
  • Better Moon minimap (SCANGs by Kato).
  • Added Security Camera description.
  • New lore articles.
  • Hybrid Control Circuitry bigob (by Brain_322).
  • Spirit Cultists have worse Psi Strength.
  • Flamethrowers give Technician commendations.
  • Commando reinforcements in manors never come from the south.
  • Children of Aether are more grey.
  • Night-Ops and MiB Enforcer graphics improved (by Dioxine).
  • Fixed an issue with Katapeltes Spiritus clips.
  • Fixed missing commendations.
  • Fixed an issue with Polar terrain where X-Com craft may be placed on water.
  • Terror Ship map fixes.
  • Fixed Trinidad position.
  • Minor fixes.

The X-Com Files 2.5

15 May 15:49
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  • New missions: MiB Base, MiB Ground Supply.
  • New staff input.
  • New cities: Bratislava, Vilnius, Talinn, Tbilisi, Bishkek, Dushanbe.
  • New countries: Kirgyzstan, Uzbekistan, Kazakhstan, Tajikistan, Pakistan, Afghanistan, Turkmenistan, Georgia, Armenia, Azerbaijan, Ethiopia, Uganda, Senegal, Democratic Republic of Congo, Belarus, Lithuania, Latvia, Estonia, Slovakia, Hungary, Austria, Belgium, Netherlands, Switzerland, Croatia, Bulgaria, Romania, Thailand, Vietnam.
  • New agent nationalities: Afghani, Algerian, Australian, Austrian, Azeri, Chilean, Colombian, Ecuadorian, Egyptian, Iraqi, Libyan, Lithuanian, Moroccan, New Zealander, Pakistani, Peruvian, Tunisian, Turkmen, Venezuelan (several name lists provided by LFM).
  • More Cuban names.
  • Better country funding model (by Buscher).
  • Dimension X Expeditions.
  • Chemical Flares can be recovered.
  • Proteans are immune to zombification.
  • Custom desert roads.
  • Cydonia requires space-capable suits.
  • MiB Outpost reworked.
  • Simplified the Moon satellite project.
  • Cult vehicles have white markers.
  • Battleship map 7 fixes.
  • Corrected "Lassa" to "Lhasa".
  • Some country border corrections.
  • Fixed Kigali, Dakar and Nouakchott placement.
  • Fixed a crash on some humans vs. monsters missions.
  • Fixed Golden Academy Towers not spawning in some scenarios.
  • Fixed damage display on some power armors.
  • Muton sprites fix (by Alex_D).
  • Fixed Dimension X ending.
  • Minor fixes (thanks to Emil J. Schroeder).

The X-Com Files 2.4.1

13 Apr 11:44
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  • New Urban Roads block (scooter by Brain_322).
  • Flash resistance on Shock Armor.
  • Added missing Hybrid Assault Armor Pedia article.
  • Fixed Croc Raid spawning in Antarctica.
  • Fixed one zone around Hawaii.
  • Fixed Avenger/Dropship cockpit (by Buscher).
  • Fixed MiB Pilot corpse graphics.

The X-Com Files 2.4

07 Apr 08:54
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  • New advanced agent type: Kyberos.
  • New armor: Shock Armor, Kyberos only (sprites by Brain_322).
  • New terrain: Arctic Outpost (collab with Brain_322 and Dioxine, URBAN40K2 tileset by Bullet Designer).
  • New missions: HSD Underwater Lab (4 variants), MiB Attack on a M.A.G.M.A. Base, Hybrid Retaliation.
  • New weapons: Stun Mine (collab with Silky), Mateba Autorevolver (collab with Brain_322).
  • New item: Chitin.
  • New units: Xarquid, Diver Scientist (2 genders).
  • New countries: Denmark, Sweden, Norway, Greece, Czechia, Saudi Arabia, Iraq, Algeria, Tunisia, Morocco, Kenya, Colombia, Chile, Peru, Ecuador.
  • New cities: Dhaka, Chongqing, Guangzhou, Lahore, Chennai, Nagoya, Hyderabad, Kuala Lumpur, Quito, Guayaquil.
  • Added New Zealand mountains.
  • New research: Contact Crazy Hassan Weapon Store.
  • New bigobs for Skorpion, Enfield, Uzi and the Kludge (by Brain_322).
  • New Ufopedia picture for the Skymarshall (by Nord).
  • Distinct sprites for Scorpoid Chief (by 8mono).
  • Boomers are now exclusive to missions with Vampire Knights.
  • Overhauled Geoscape zones and how some missions are generated.
  • Some new Urban and Urban Low maps (by CosmicAfro, additional spriting by Silky).
  • New farm map (by Dioxine).
  • Improved Island Urban terrain nodes.
  • Tormentor is orbital flight capable.
  • MiB Power Suit and Stormtrooper Armor can be looted from captives.
  • Synthsuit cannot be used underwater.
  • Cybermines mission grants an Alenium Shard.
  • Share Elerium Explosives now uses mutually exclusive researches.
  • Better slacking indicator (based on Nord's idea).
  • Ufopaedia pages and proper interception pictures for MiB vessels.
  • Proper Bullfrog Autopsy pic.
  • Tentaculat move sound.
  • Cleaner SWAT van (by Alex_D).
  • Fixed Star Pistol not requiring psi training.
  • Fixed Hawkeye prerequisites.
  • Fixed one cave block to prevent impassable combinations.
  • Fixed some borders, country areas and coastal lines.
  • Fixed Toronto, Buenos Aires and Rio de Janeiro placement.
  • Fixed Share Elerium Explosives Tech article not appearing.
  • Minor fixes.

The X-Com Files 2.3d

17 Feb 14:50
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  • OICW grenade nerfed.
  • New handob for the Blaster Multi-Launcher (by Kato).
  • Added a missing routes file.
  • Fixed rice fields illumination.
  • Minor fixes.

The X-Com Files 2.3b

14 Feb 10:22
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2.3:

  • New weapons: Alien Laser SMG (sprites by Dioxine), Forceblade, Star Pistol, Star Musket, Star Cannon (sprites by author unknown).
  • New armor for dogs: Assault Gear (graphics by 8mono).
  • New item: Repair Kit (scripting by 8mono).
  • New units: Black Lotus Host, Black Lotus War Witch, Black Lotus Stormcloud (sprites by Brain_332), Hybrid Assault, Maid (all graphics by Dioxine), Hybrid Envoy, Osiron Tech Trooper.
  • New craft: AH-6 Little Bird (graphics by Perekrylo and Dioxine).
  • New UFOs: AH-1 Cobra, MI-24 Hind, UH-1B Huey, CH-47 Chinook, F-4 Phantom, MiG-17, MiG-29, Mirage 5, Angel Fighter (maps by Alex D, graphics by Dioxine).
  • New missions: Cult Suppression (1 for each cult), Cult Infiltration (1 for each cult), Cult Street Fighting (1 for each cult), Cult Retaliation (1 for each cult, 1 for Golden Academy and Temple of Dagon each), Cult Assassination (1 for each cult), Cult Manor (1 for each cult, and with 3 tiers; building map by Dioxine), Temple of Dagon (with associated defense missions), Golden Academy Tower (with associated defense missions), Hybrid Embassy (with associated defense missions), Hybrid Recon, Hybrid Sky Patrol.
  • Cult Apprehensions grow over time.
  • Long-ranged heavy weapons can be mounted on the Humvee (by Dioxine), but it requires 2 drivers.
  • Reviewed vehicle detectability.
  • Skymarshall is slower.
  • Basic Flight Training available earlier.
  • Tritanium Foundry has more workspace.
  • MiB Outposts aren't generated by alien bases.
  • Alien Orbital Station frequency increased.
  • Changed Fat to Boomer ratio.
  • Disabled the "toxic" shade on Cyberweb Lair.
  • New Urban school variant (by Dioxine).
  • Modified and improved the Black Lotus HQ terrain.
  • Modified parts of the Junkfarm terrain to remove any remaining similarities to URBANNATIVE.
  • Hybrid Fighter renamed to Hybrid Aircar, with map changed.
  • Hybrid Lander crew overhauled.
  • Hybrid ships are tougher.
  • Osiron Stakeout gives one Reinforced Osiron Crate.
  • Changed radars tech tree.
  • Removed AWACS.
  • Reviewed craft radar ranges.
  • Dog Cybersuit has better bark (sprite by 8mono).
  • Hybrid Infiltrators have shields.
  • Hybrid Supervisors have a psi attack.
  • Hybrid Agents are now Hybrid Soldiers.
  • Jarheads are now associated with T'leth.
  • Mashinobi are no longer Jarheads, but cyborgs.
  • Bio-drone's melee attack toned down.
  • MiB have Anti-Camo.
  • Rats can "kneel".
  • All hybrids are smoke-resistant.
  • Hybrids have a 50/50 gender ratio.
  • Added Ninja Scrolls to Lotus HQ and manors.
  • Alien Gardens are worth 1 point.
  • All assault rifles and machine guns have improved armor piercing.
  • Assault Suit can be repaired.
  • Improved Bulletproof Coat and Toxi-Suit paperdolls (by Brain_322).
  • Better Enhanced Dog Bite icon (by 8mono).
  • Better Tank Mass Driver ammo graphics (by Brain_322).
  • New MiB Enforcer sprites (paperdoll by XOps).
  • New mushroom types in Shogg (by Nord).
  • Fixed Alien Alloys recovery on downed UFO.
  • Fixed bats being allowed on some missions where they shouldn't be.
  • Fixed Holo-Grenades production.
  • Fixed Taser Cannon range.
  • Adjusted Sectopod's fire resistance.
  • Fixed some Terror Ship maps.
  • Fixed Spacer commendation bonus.
  • Minor fixes.

The X-Com Files 2.2

12 Jan 17:25
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  • New units: MiB Pilot (sprites based on Gaffer's recolors), Alien Cyberwatch Turret (inventory sprite by Brain_322).
  • New UFOs: Contact Ship, MiB Engineering Ship.
  • New missions: Old UFO Landing Site, Old UFO Crash Site, Alien/MiB Meeting.
  • Overhauled MiB Base into MiB Outpost.
  • New weapons: Advanced Grenade Launcher, EMP Mine (sprites by Brain_322), Gas Grenade (sprites based on Dioxine's), Gas Mine.
  • New ammo: Tactical GL Grenade (GAS).
  • New items: Holo-Grenade (graphics by Brain_322), Flashlight (former renamed to Mag-Lite).
  • New HWP armor: Outrunner (graphics by Brain_322).
  • New transformations: Dagonization, Gun Kata, Blood Boosting, and also Neoderm for dogs.
  • New commendations: Infiltrator, Spelunker, Aquanaut, Spacer, Horizon Walker, Dreamwalker, Suppressor, Tasemaster.
  • 8 new faces (graphics mostly by Brain_322).
  • New map for Urban Low: fountain (collab with Brain_322).
  • New big mapblocks for Polar and Jungle (collab with Dioxine).
  • New Junkfarm/Native Urban maps (by Dioxine).
  • New mountains on the globe.
  • New lore articles.
  • Overhauled the training system/bonuses.
  • Olympians and Proteans can eat the Cake.
  • High Bravery (100 or more) partially mitigates Sanity loss with gradually increasing efficiency (script by 8mono).
  • Tech sharing decisions now use mutually exclusive researches.
  • Tritanium Ammo is much faster to research.
  • Networks require level 2 cultist.
  • X-Com PAU: General Strategy requires Kiryu-Kai.
  • Staff introductions are now events and give presents.
  • More diverse sources of Alien Communicator, but it is harder to obtain.
  • Turbolaser Shotgun has new graphics (by Brain_322), higher damage and greater E-115 cost.
  • New EMP Grenade graphics (by Brain_322).
  • Improved Assault Suit paperdoll (by Brain_322).
  • Better shield sprites (by 8mono).
  • Better Sectopod Laser Repeater sound.
  • Advanced Rocket Launcher requires Optronics and not Alien Electronics.
  • Glock has slightly more accurate snap shots.
  • Makarov shoots slightly faster in snap shots.
  • UAC SMG has bigger, but heavier clips.
  • Drone Rockets weigh 10.
  • Trace Flares are cheaper to make.
  • Anzug also gives +5 Throwing.
  • Throwing weapons are cheaper to research.
  • Terror missions are bigger and with the UFO spawning on the map.
  • Underwater missions Heavy Cruiser and Fleet Supply Cruiser are less common.
  • Battleships have bigger crews.
  • Added external turrets on Terror Ship, Troop Ship, Battleship and Cruiser.
  • Added 3 Crisis Troopers to Military Anti-Monster Operation.
  • Changed civilian count on some missions.
  • Military Officers with pistols have melee weapons.
  • Proper map for the MiB Dropship.
  • MiB ship tiles reskinned (by Brain_322).
  • Mountains can have roads.
  • Added 30x30 blocks to some custom mapscripts.
  • Smaller map on Spider Nest Underground.
  • Better jungle trees (by Dioxine).
  • Overhauled Hybrid/Alien Meeting, Hybrid/MiB Meeting and Hybrid Control Center Assault deployments with cleaner mechanics.
  • Extra mission set for starting cults after 01.01.1999.
  • Tripled the special loot on Osiron Hacienda.
  • Overhauled Hybrid strings and added color variants (recolors by 8mono).
  • Broken MiB armors recover directly (no manufacturing needed).
  • Turrets are always visible.
  • Council Commissioner is player-controlled.
  • Shotgun Surgeon changed.
  • Psi Capture is now optional.
  • Overhauled access to the Liquidator Armor.
  • Lo Wo can be captured.
  • Cleaned up texture 9 terrains.
  • Fixed access to Helix Knight for Proteans and Olympians.
  • Fixed Heavy/Tritanium Suit hands.
  • Fixed unlimited range on spider's flame attack.
  • Fixed some issues with armor scripts.
  • Minor fixes.