Releases: SolariusScorch/XComFiles
Releases · SolariusScorch/XComFiles
The X-Com Files 3.0
- New advanced agent types: Spartan, Infernal.
- New UFOs: MiB Armory Ship (map by Civilian, slightly altered), MiB Escort Ship (map by Wolverin), MiB Freight Ship (map by Wolverin, altered).
- New missions: Reclamation of Aether Laboratory (by CosmicAfro), MiB Tritanium Ammo Shipment, MiB Freight, Sleep Wave Emitter.
- New HWP armor: Advanced Scout Drone.
- New unit: Reclamation of Aether Master (mostly by CosmicAfro).
- New weapons: Scoped Hunting Rifle, Dart Musket.
- New items: MiB Crate (sprite by Brain_322), Tritanium Ammo Supply Crate (and associated changes for both), Cyber Eye, Cyber Heart, Cyber Skin, Hormone Regulator, Magnetokinetic Gear, Sectopod Parts, Hyperstims, Advanced Healing Spray (graphics collab with Brain; old item renamed to Improved Healing Spray), Advanced Repair Kit Charge.
- New facility: Advanced Sick Bay (by Krautbernd, sprite by Brain_322).
- New transformation for all animals: Predator.
- New Ufopaedia section: Trainings & Augmentations.
- New manufacturing categories: Prisoners, Disassembly.
- New agent names.
- New hybrid names.
- New dog names (Korean).
- New technologies: Advanced Optics, Cyberoptics, Tissue Composites, Advanced Micromechanics, Alien Implants, Hypermetabolism, Sectopod Adaptation.
- New events: Untangling the Red Tape, Illegal Trade Foiled, MiB Tritanium Ammo Shipment, Serpentine Nest.
- Brought back the "Mysterious Parcel from Syndicate" event.
- Ensured that OXCE experience award system is used.
- Overhauled manufacturing categories.
- Decreased agents' hiring costs.
- Rebalanced and expanded Kyberi (further upgrades).
- Large Living Quarters hold 250 people.
- Reworked Sectopod tech tree.
- Cult Arms Dealers path can be refused.
- Share Tritanium Ammo Tech comes earlier, but tritanium clips from M.A.G.M.A. have limited stocks.
- Tritanium Cannon comes earlier and must be manufactured.
- Extended Illegal Requisition Files list.
- Meridian Hunting is now a one-time mission.
- David Vincent's Secret Shelter now uses reinforcements rules.
- Changed some ranks from Terrorist to Soldier.
- Dream creatures (including X-Com) are more resistant to Chemical damage.
- Color-coded Chasers (by 8mono).
- Improved Giant Beetle paperdoll (by Mikkoi).
- Proper Shadowbat Autopsy pic.
- Advanced drone bays can be built on earlier ones.
- Urban and Urban Deco terrains use extended roads.
- Sliding movement tweaks (by Dioxine).
- Island terrain values fixed (by Dioxine).
- Fixed Ion Beam Acceleration prerequisites.
- Fixed a hole in the Skyraider.
- Fixed strings in the Prisoner Overview.
- Fixed Interceptor article.
- Fixed some ghost regions.
- Fixed Black Lotus post-HQ event script.
- Fixed some tanks' availability on some missions.
- Minor fixes.
The X-Com Files 2.9
- New UFO: Saboteur (map by Wolverin, sprite enhanced by Brain_322).
- New missions: Zombie Isolation, Abyssal Artifact Delivery.
- New Alien Retaliation variants.
- New event: A Perplexing Graffiti.
- New facility: Huge Storage Facility (map and sprite by Brain_322).
- New Dossier: Mackenzie Calhoun (by Mknzy Calhoun).
- New items: Syndicate Weapon Box (sprite by Brain_322), Abyssal Urn.
- New lore articles.
- 6 new Port maps.
- New Ufopaedia section: Mechanical Units.
- Moved unarmed attacks to the Outfits section.
- Moved alien weapons to the Weapons and Equipment section.
- Toned down the selling bonus on low difficulties.
- Bases should be built right where the source UFO landed.
- Added more enemies to Cydonia.
- Added a pickaxe to The Sound of Graves map.
- Decreased Sanity drain in the Vampire Castle.
- Better Avatar Morph Ufopaedia picture.
- Improved Machete and Canister Gun bigobs (by Juku).
- Added missing avatar names.
- Changed the hyperwave decoder text to fit all the relevant situations.
- UFO Navigation can be recovered from captured bases.
- More rewards from Syndicate Warehouse and Lab.
- Human Sacrifices are now held in prison for clarity.
- Blaster Multi-Bomb Pack nerfed.
- Thanatonautian Manus costs 2 Sanity per use.
- Drone Rocket Launcher shoots slightly faster.
- Outrunner can be repaired.
- Blood Boosting is much faster.
- Anti-E115 Weapons now also require Bio Lab.
- Sectoid Commander's psi vision increased.
- Some paperdoll improvements (by Talpiot).
- Better Stormtrooper corpse sprites (by Talpiot).
- Proper Giant Spider Autopsy and Mongorn Autopsy pics (by Flaubert).
- Port with Pier terrain available for more missions.
- EXALT Liquidation and Syndicate Assassination missions have random maps (equipment pile moved by necessity).
- Simplified some mapscripts.
- Overhauled corpse/autopsy unlocking system.
- Unified Assault Suit bottom armor values.
- Astral Form gives +10 Strength.
- Fixed Chemthrower (no longer completely bypasses armor).
- Optronic Parts are components, not evidence.
- Removed the "Mysterious Parcel from Syndicate" event (for now).
- Fixed some commendations.
- Fixed missing Wrecked Syndicate Walker Examination article.
- Fixed Port terrain script.
- Fixed the Osiron Hacienda pool.
- Fixes Black Lotus/Syndicate HQ corners.
- Fixed Tritanium Cannon, Avionics and Zrbite Drive dependencies.
- Fixed incorrect point values for some events.
- Fixed Flying Drone and Outrunner variants incorrectly disallowed in some missions.
- Fixed Flying Suit manufacturing time.
- Fixed the MiB Lunar Base Landing mission deployment (thanks to Juku).
- Fixed Reclamation of Aether unlocking.
- Fixed X-Com Position Marker causing morale loss and giving Betrayer.
- Fixed hair colors.
- Minor fixes.
The X-Com Files 2.8
- New palette (by Brain_322).
- 16 new faces (by Osobist).
- New weapons: Portable Laser Cannon (bigob by Rockfish, slightly altered), Portable Turbolaser Cannon (bigob by Brain_322), Laser SMG (graphics by Brain_322), Laser Sniper Rifle (bigob by Brain_322; old Laser Sniper Rifle renamed to Turbolaser Sniper Rifle).
- New ammo: BlackOps CAWS Baton Clip.
- New missions: Ethereal Retaliation, MiB Lunar Base.
- New UFOs: Arbiter (map and sprite by Brain_322), Dreadnought (map by Wolverin, sprite by Brain_322).
- New terrain: Autumn Forest (recolor by Brain_322), for The Sound of Graves.
- 1 new Urban map (by Dioxine).
- 2 new Postindustrial maps (by Dioxine).
- 2 new Jungle maps (by Dioxine).
- 1 new Cult Safehouse.
- 2 new Cult Outposts (by Brain_322).
- 2 new Dimension X Outpost buildings (by Dioxine).
- 2 new Mansion map variants (by Brain_322).
- New building map for the Syndicate Assassination (by Brain_322).
- New reload sounds for most weapons (thanks to Dioxine and Brain_322 for some resources).
- New MiB-related research.
- Many new Ufopaedia illustrations (one by Bloax, one by Brain_322).
- Some paperdoll improvements (by Talpiot).
- Updated character sets.
- Added MiB Psi Ops armor processing.
- Interceptor now carries Heavy Rockets instead of Light Rockets.
- Kitsune requires Advanced Intelligence Center.
- Pilots attacking hunter-killer UFOs now have a chance to survive.
- Many enemy vehicles show their mission details even without the Hyper-Wave Decoder (scripting by Yankes).
- Removed Ethereals from some missions.
- Decreased the chances for manors to appear by 33%.
- Manors usually start at level 1, regardless of time passed.
- Black Lotus Party lasts longer.
- Scorpoids are somewhat stealthy.
- Added MiB Shock Trooper Armor Adaptation.
- Removed redundant Alloy Vest fist attacks.
- Cleaned up Counter-Terrorist sprite.
- Switched to battlescape palette.
- Fixed Keystone commendation.
- Fixed some spawns in the Academy Tower.
- Fixed routes on some Vampire Castle maps (by Dioxine).
- Fixed Salt Pile being researchable without the item.
- Fixed psi vision on the Liquidator for hybrids.
- Fixed Televised Ghost Hunt building.
- Fixed Alien Downtown Attack alien race.
- Minor fixes and tweaks.
The X-Com Files 2.7
- New weapons: Chemthrower (with two ammo types), Chryssalid Gas Grenade.
- New units: Reclamation of Aether Initiate (2 genders), Reclamation of Aether Journeyman (2 genders) (both mostly by CosmicAfro).
- New missions: The Sound of Graves, Impossible Internet Intelligence, Televised Ghost Hunting (all mostly by CosmicAfro).
- New commendation: Pest Controller.
- New Postindustrial maps (mostly by Dioxine).
- 7 new Catacomb maps and terrain (by Dioxine).
- 4 new Port map variants (by Thallori).
- 1 new Sewers map (by Dioxine).
- Desert stones are yellow.
- Better Moon minimap (SCANGs by Kato).
- Added Security Camera description.
- New lore articles.
- Hybrid Control Circuitry bigob (by Brain_322).
- Spirit Cultists have worse Psi Strength.
- Flamethrowers give Technician commendations.
- Commando reinforcements in manors never come from the south.
- Children of Aether are more grey.
- Night-Ops and MiB Enforcer graphics improved (by Dioxine).
- Fixed an issue with Katapeltes Spiritus clips.
- Fixed missing commendations.
- Fixed an issue with Polar terrain where X-Com craft may be placed on water.
- Terror Ship map fixes.
- Fixed Trinidad position.
- Minor fixes.
The X-Com Files 2.5
- New missions: MiB Base, MiB Ground Supply.
- New staff input.
- New cities: Bratislava, Vilnius, Talinn, Tbilisi, Bishkek, Dushanbe.
- New countries: Kirgyzstan, Uzbekistan, Kazakhstan, Tajikistan, Pakistan, Afghanistan, Turkmenistan, Georgia, Armenia, Azerbaijan, Ethiopia, Uganda, Senegal, Democratic Republic of Congo, Belarus, Lithuania, Latvia, Estonia, Slovakia, Hungary, Austria, Belgium, Netherlands, Switzerland, Croatia, Bulgaria, Romania, Thailand, Vietnam.
- New agent nationalities: Afghani, Algerian, Australian, Austrian, Azeri, Chilean, Colombian, Ecuadorian, Egyptian, Iraqi, Libyan, Lithuanian, Moroccan, New Zealander, Pakistani, Peruvian, Tunisian, Turkmen, Venezuelan (several name lists provided by LFM).
- More Cuban names.
- Better country funding model (by Buscher).
- Dimension X Expeditions.
- Chemical Flares can be recovered.
- Proteans are immune to zombification.
- Custom desert roads.
- Cydonia requires space-capable suits.
- MiB Outpost reworked.
- Simplified the Moon satellite project.
- Cult vehicles have white markers.
- Battleship map 7 fixes.
- Corrected "Lassa" to "Lhasa".
- Some country border corrections.
- Fixed Kigali, Dakar and Nouakchott placement.
- Fixed a crash on some humans vs. monsters missions.
- Fixed Golden Academy Towers not spawning in some scenarios.
- Fixed damage display on some power armors.
- Muton sprites fix (by Alex_D).
- Fixed Dimension X ending.
- Minor fixes (thanks to Emil J. Schroeder).
The X-Com Files 2.4.1
- New Urban Roads block (scooter by Brain_322).
- Flash resistance on Shock Armor.
- Added missing Hybrid Assault Armor Pedia article.
- Fixed Croc Raid spawning in Antarctica.
- Fixed one zone around Hawaii.
- Fixed Avenger/Dropship cockpit (by Buscher).
- Fixed MiB Pilot corpse graphics.
The X-Com Files 2.4
- New advanced agent type: Kyberos.
- New armor: Shock Armor, Kyberos only (sprites by Brain_322).
- New terrain: Arctic Outpost (collab with Brain_322 and Dioxine, URBAN40K2 tileset by Bullet Designer).
- New missions: HSD Underwater Lab (4 variants), MiB Attack on a M.A.G.M.A. Base, Hybrid Retaliation.
- New weapons: Stun Mine (collab with Silky), Mateba Autorevolver (collab with Brain_322).
- New item: Chitin.
- New units: Xarquid, Diver Scientist (2 genders).
- New countries: Denmark, Sweden, Norway, Greece, Czechia, Saudi Arabia, Iraq, Algeria, Tunisia, Morocco, Kenya, Colombia, Chile, Peru, Ecuador.
- New cities: Dhaka, Chongqing, Guangzhou, Lahore, Chennai, Nagoya, Hyderabad, Kuala Lumpur, Quito, Guayaquil.
- Added New Zealand mountains.
- New research: Contact Crazy Hassan Weapon Store.
- New bigobs for Skorpion, Enfield, Uzi and the Kludge (by Brain_322).
- New Ufopedia picture for the Skymarshall (by Nord).
- Distinct sprites for Scorpoid Chief (by 8mono).
- Boomers are now exclusive to missions with Vampire Knights.
- Overhauled Geoscape zones and how some missions are generated.
- Some new Urban and Urban Low maps (by CosmicAfro, additional spriting by Silky).
- New farm map (by Dioxine).
- Improved Island Urban terrain nodes.
- Tormentor is orbital flight capable.
- MiB Power Suit and Stormtrooper Armor can be looted from captives.
- Synthsuit cannot be used underwater.
- Cybermines mission grants an Alenium Shard.
- Share Elerium Explosives now uses mutually exclusive researches.
- Better slacking indicator (based on Nord's idea).
- Ufopaedia pages and proper interception pictures for MiB vessels.
- Proper Bullfrog Autopsy pic.
- Tentaculat move sound.
- Cleaner SWAT van (by Alex_D).
- Fixed Star Pistol not requiring psi training.
- Fixed Hawkeye prerequisites.
- Fixed one cave block to prevent impassable combinations.
- Fixed some borders, country areas and coastal lines.
- Fixed Toronto, Buenos Aires and Rio de Janeiro placement.
- Fixed Share Elerium Explosives Tech article not appearing.
- Minor fixes.
The X-Com Files 2.3d
- OICW grenade nerfed.
- New handob for the Blaster Multi-Launcher (by Kato).
- Added a missing routes file.
- Fixed rice fields illumination.
- Minor fixes.
The X-Com Files 2.3b
2.3:
- New weapons: Alien Laser SMG (sprites by Dioxine), Forceblade, Star Pistol, Star Musket, Star Cannon (sprites by author unknown).
- New armor for dogs: Assault Gear (graphics by 8mono).
- New item: Repair Kit (scripting by 8mono).
- New units: Black Lotus Host, Black Lotus War Witch, Black Lotus Stormcloud (sprites by Brain_332), Hybrid Assault, Maid (all graphics by Dioxine), Hybrid Envoy, Osiron Tech Trooper.
- New craft: AH-6 Little Bird (graphics by Perekrylo and Dioxine).
- New UFOs: AH-1 Cobra, MI-24 Hind, UH-1B Huey, CH-47 Chinook, F-4 Phantom, MiG-17, MiG-29, Mirage 5, Angel Fighter (maps by Alex D, graphics by Dioxine).
- New missions: Cult Suppression (1 for each cult), Cult Infiltration (1 for each cult), Cult Street Fighting (1 for each cult), Cult Retaliation (1 for each cult, 1 for Golden Academy and Temple of Dagon each), Cult Assassination (1 for each cult), Cult Manor (1 for each cult, and with 3 tiers; building map by Dioxine), Temple of Dagon (with associated defense missions), Golden Academy Tower (with associated defense missions), Hybrid Embassy (with associated defense missions), Hybrid Recon, Hybrid Sky Patrol.
- Cult Apprehensions grow over time.
- Long-ranged heavy weapons can be mounted on the Humvee (by Dioxine), but it requires 2 drivers.
- Reviewed vehicle detectability.
- Skymarshall is slower.
- Basic Flight Training available earlier.
- Tritanium Foundry has more workspace.
- MiB Outposts aren't generated by alien bases.
- Alien Orbital Station frequency increased.
- Changed Fat to Boomer ratio.
- Disabled the "toxic" shade on Cyberweb Lair.
- New Urban school variant (by Dioxine).
- Modified and improved the Black Lotus HQ terrain.
- Modified parts of the Junkfarm terrain to remove any remaining similarities to URBANNATIVE.
- Hybrid Fighter renamed to Hybrid Aircar, with map changed.
- Hybrid Lander crew overhauled.
- Hybrid ships are tougher.
- Osiron Stakeout gives one Reinforced Osiron Crate.
- Changed radars tech tree.
- Removed AWACS.
- Reviewed craft radar ranges.
- Dog Cybersuit has better bark (sprite by 8mono).
- Hybrid Infiltrators have shields.
- Hybrid Supervisors have a psi attack.
- Hybrid Agents are now Hybrid Soldiers.
- Jarheads are now associated with T'leth.
- Mashinobi are no longer Jarheads, but cyborgs.
- Bio-drone's melee attack toned down.
- MiB have Anti-Camo.
- Rats can "kneel".
- All hybrids are smoke-resistant.
- Hybrids have a 50/50 gender ratio.
- Added Ninja Scrolls to Lotus HQ and manors.
- Alien Gardens are worth 1 point.
- All assault rifles and machine guns have improved armor piercing.
- Assault Suit can be repaired.
- Improved Bulletproof Coat and Toxi-Suit paperdolls (by Brain_322).
- Better Enhanced Dog Bite icon (by 8mono).
- Better Tank Mass Driver ammo graphics (by Brain_322).
- New MiB Enforcer sprites (paperdoll by XOps).
- New mushroom types in Shogg (by Nord).
- Fixed Alien Alloys recovery on downed UFO.
- Fixed bats being allowed on some missions where they shouldn't be.
- Fixed Holo-Grenades production.
- Fixed Taser Cannon range.
- Adjusted Sectopod's fire resistance.
- Fixed some Terror Ship maps.
- Fixed Spacer commendation bonus.
- Minor fixes.
The X-Com Files 2.2
- New units: MiB Pilot (sprites based on Gaffer's recolors), Alien Cyberwatch Turret (inventory sprite by Brain_322).
- New UFOs: Contact Ship, MiB Engineering Ship.
- New missions: Old UFO Landing Site, Old UFO Crash Site, Alien/MiB Meeting.
- Overhauled MiB Base into MiB Outpost.
- New weapons: Advanced Grenade Launcher, EMP Mine (sprites by Brain_322), Gas Grenade (sprites based on Dioxine's), Gas Mine.
- New ammo: Tactical GL Grenade (GAS).
- New items: Holo-Grenade (graphics by Brain_322), Flashlight (former renamed to Mag-Lite).
- New HWP armor: Outrunner (graphics by Brain_322).
- New transformations: Dagonization, Gun Kata, Blood Boosting, and also Neoderm for dogs.
- New commendations: Infiltrator, Spelunker, Aquanaut, Spacer, Horizon Walker, Dreamwalker, Suppressor, Tasemaster.
- 8 new faces (graphics mostly by Brain_322).
- New map for Urban Low: fountain (collab with Brain_322).
- New big mapblocks for Polar and Jungle (collab with Dioxine).
- New Junkfarm/Native Urban maps (by Dioxine).
- New mountains on the globe.
- New lore articles.
- Overhauled the training system/bonuses.
- Olympians and Proteans can eat the Cake.
- High Bravery (100 or more) partially mitigates Sanity loss with gradually increasing efficiency (script by 8mono).
- Tech sharing decisions now use mutually exclusive researches.
- Tritanium Ammo is much faster to research.
- Networks require level 2 cultist.
- X-Com PAU: General Strategy requires Kiryu-Kai.
- Staff introductions are now events and give presents.
- More diverse sources of Alien Communicator, but it is harder to obtain.
- Turbolaser Shotgun has new graphics (by Brain_322), higher damage and greater E-115 cost.
- New EMP Grenade graphics (by Brain_322).
- Improved Assault Suit paperdoll (by Brain_322).
- Better shield sprites (by 8mono).
- Better Sectopod Laser Repeater sound.
- Advanced Rocket Launcher requires Optronics and not Alien Electronics.
- Glock has slightly more accurate snap shots.
- Makarov shoots slightly faster in snap shots.
- UAC SMG has bigger, but heavier clips.
- Drone Rockets weigh 10.
- Trace Flares are cheaper to make.
- Anzug also gives +5 Throwing.
- Throwing weapons are cheaper to research.
- Terror missions are bigger and with the UFO spawning on the map.
- Underwater missions Heavy Cruiser and Fleet Supply Cruiser are less common.
- Battleships have bigger crews.
- Added external turrets on Terror Ship, Troop Ship, Battleship and Cruiser.
- Added 3 Crisis Troopers to Military Anti-Monster Operation.
- Changed civilian count on some missions.
- Military Officers with pistols have melee weapons.
- Proper map for the MiB Dropship.
- MiB ship tiles reskinned (by Brain_322).
- Mountains can have roads.
- Added 30x30 blocks to some custom mapscripts.
- Smaller map on Spider Nest Underground.
- Better jungle trees (by Dioxine).
- Overhauled Hybrid/Alien Meeting, Hybrid/MiB Meeting and Hybrid Control Center Assault deployments with cleaner mechanics.
- Extra mission set for starting cults after 01.01.1999.
- Tripled the special loot on Osiron Hacienda.
- Overhauled Hybrid strings and added color variants (recolors by 8mono).
- Broken MiB armors recover directly (no manufacturing needed).
- Turrets are always visible.
- Council Commissioner is player-controlled.
- Shotgun Surgeon changed.
- Psi Capture is now optional.
- Overhauled access to the Liquidator Armor.
- Lo Wo can be captured.
- Cleaned up texture 9 terrains.
- Fixed access to Helix Knight for Proteans and Olympians.
- Fixed Heavy/Tritanium Suit hands.
- Fixed unlimited range on spider's flame attack.
- Fixed some issues with armor scripts.
- Minor fixes.