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Add Colour Id Framebuffer
build-validation #2879: Pull request #825 opened by MegaMech
February 23, 2025 00:04 6m 2s MegaMech:colourid
February 23, 2025 00:04 6m 2s
Add Colour Id Framebuffer
tidy-format-validation #2138: Pull request #825 opened by MegaMech
February 23, 2025 00:04 55s MegaMech:colourid
February 23, 2025 00:04 55s
tidy-result-publish
tidy-result-publish #2070: completed by MegaMech
February 22, 2025 23:57 11s
February 22, 2025 23:57 11s
Change GL_RGB --> GL_RGBA8
build-validation #2878: Pull request #824 opened by MegaMech
February 22, 2025 23:54 6m 45s MegaMech:rgba
February 22, 2025 23:54 6m 45s
Change GL_RGB --> GL_RGBA8
tidy-format-validation #2137: Pull request #824 opened by MegaMech
February 22, 2025 23:54 3m 4s MegaMech:rgba
February 22, 2025 23:54 3m 4s
tidy-result-publish
tidy-result-publish #2069: completed by Spodi
February 21, 2025 21:06 19s
February 21, 2025 21:06 19s
Clean up some now unused stuff in dxgi
tidy-format-validation #2136: Pull request #813 synchronize by Spodi
February 21, 2025 21:03 3m 3s Spodi:dxgi-cleanup
February 21, 2025 21:03 3m 3s
Clean up some now unused stuff in dxgi
build-validation #2877: Pull request #813 synchronize by Spodi
February 21, 2025 21:03 5m 57s Spodi:dxgi-cleanup
February 21, 2025 21:03 5m 57s
Remove load tile check (#816)
build-validation #2876: Commit 02bb77e pushed by briaguya-ai
February 21, 2025 03:08 3m 51s main
February 21, 2025 03:08 3m 51s
delete and initialize (#782)
build-validation #2875: Commit 242792d pushed by briaguya-ai
February 21, 2025 02:34 3m 22s main
February 21, 2025 02:34 3m 22s
Raw mouse input support (#798)
build-validation #2874: Commit 6f1461e pushed by briaguya-ai
February 21, 2025 01:36 20m 4s main
February 21, 2025 01:36 20m 4s
Fixed missing trace on expanded commands (#809)
build-validation #2873: Commit 204c62f pushed by briaguya-ai
February 21, 2025 01:25 3m 0s main
February 21, 2025 01:25 3m 0s
V-Sync toggle in SDL (OpenGL + Metal) (#822)
build-validation #2872: Commit 7fb120b pushed by briaguya-ai
February 21, 2025 01:16 3m 3s main
February 21, 2025 01:16 3m 3s
Fix cache record for file load errors in resource manager (#823)
build-validation #2871: Commit 28bb246 pushed by briaguya-ai
February 19, 2025 21:46 9m 46s main
February 19, 2025 21:46 9m 46s
tidy-result-publish
tidy-result-publish #2068: completed by Archez
February 19, 2025 21:30 13s
February 19, 2025 21:30 13s
Fix cache record for file load errors in resource manager
tidy-format-validation #2135: Pull request #823 opened by Archez
February 19, 2025 21:26 3m 7s Archez:fix-cache-file-load
February 19, 2025 21:26 3m 7s
Fix cache record for file load errors in resource manager
build-validation #2870: Pull request #823 opened by Archez
February 19, 2025 21:26 10m 42s Archez:fix-cache-file-load
February 19, 2025 21:26 10m 42s
tidy-result-publish
tidy-result-publish #2067: completed by Spodi
February 18, 2025 22:53 20s
February 18, 2025 22:53 20s
V-Sync toggle in SDL (OpenGL + Metal)
tidy-format-validation #2134: Pull request #822 synchronize by Spodi
February 18, 2025 22:52 1m 27s Spodi:OpenGL-VSync
February 18, 2025 22:52 1m 27s
V-Sync toggle in SDL (OpenGL + Metal)
build-validation #2869: Pull request #822 synchronize by Spodi
February 18, 2025 22:52 3m 16s Spodi:OpenGL-VSync
February 18, 2025 22:52 3m 16s
tidy-result-publish
tidy-result-publish #2066: completed by Malkierian
February 18, 2025 20:10 2s
February 18, 2025 20:10 2s
tidy-result-publish
tidy-result-publish #2065: completed by KiritoDv
February 18, 2025 03:49 15s
February 18, 2025 03:49 15s
Moved shaders to prism lang
tidy-format-validation #2132: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:47 1m 33s KiritoDv:shader-load
February 18, 2025 03:47 1m 33s