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Assume 60Hz if SDL reports 0Hz
build-validation #2887: Pull request #828 opened by Spodi
February 25, 2025 19:48 6m 28s Spodi:mac-refresh-rate-fix
February 25, 2025 19:48 6m 28s
Colouridandshaders
build-validation #2886: Pull request #827 synchronize by MegaMech
February 24, 2025 23:39 2m 40s MegaMech:colouridandshaders
February 24, 2025 23:39 2m 40s
Colouridandshaders
build-validation #2885: Pull request #827 synchronize by MegaMech
February 24, 2025 18:06 3m 17s MegaMech:colouridandshaders
February 24, 2025 18:06 3m 17s
GfxPC refactor
build-validation #2884: Pull request #800 synchronize by louist103
February 24, 2025 04:51 3m 9s louist103:gfxpc-refactor
February 24, 2025 04:51 3m 9s
GfxPC refactor
build-validation #2883: Pull request #800 synchronize by louist103
February 24, 2025 04:42 5m 29s louist103:gfxpc-refactor
February 24, 2025 04:42 5m 29s
Colouridandshaders
build-validation #2882: Pull request #827 synchronize by MegaMech
February 24, 2025 02:45 3m 22s MegaMech:colouridandshaders
February 24, 2025 02:45 3m 22s
Colouridandshaders
build-validation #2881: Pull request #827 opened by MegaMech
February 23, 2025 04:55 6m 35s MegaMech:colouridandshaders
February 23, 2025 04:55 6m 35s
Set icon for dxgi window
build-validation #2880: Pull request #826 opened by Spodi
February 23, 2025 01:48 7m 3s Spodi:DX-icon
February 23, 2025 01:48 7m 3s
Add Colour Id Framebuffer
build-validation #2879: Pull request #825 opened by MegaMech
February 23, 2025 00:04 6m 2s MegaMech:colourid
February 23, 2025 00:04 6m 2s
Change GL_RGB --> GL_RGBA8
build-validation #2878: Pull request #824 opened by MegaMech
February 22, 2025 23:54 6m 45s MegaMech:rgba
February 22, 2025 23:54 6m 45s
Clean up some now unused stuff in dxgi
build-validation #2877: Pull request #813 synchronize by Spodi
February 21, 2025 21:03 5m 57s Spodi:dxgi-cleanup
February 21, 2025 21:03 5m 57s
Remove load tile check (#816)
build-validation #2876: Commit 02bb77e pushed by briaguya-ai
February 21, 2025 03:08 3m 51s main
February 21, 2025 03:08 3m 51s
delete and initialize (#782)
build-validation #2875: Commit 242792d pushed by briaguya-ai
February 21, 2025 02:34 3m 22s main
February 21, 2025 02:34 3m 22s
Raw mouse input support (#798)
build-validation #2874: Commit 6f1461e pushed by briaguya-ai
February 21, 2025 01:36 20m 4s main
February 21, 2025 01:36 20m 4s
Fixed missing trace on expanded commands (#809)
build-validation #2873: Commit 204c62f pushed by briaguya-ai
February 21, 2025 01:25 3m 0s main
February 21, 2025 01:25 3m 0s
V-Sync toggle in SDL (OpenGL + Metal) (#822)
build-validation #2872: Commit 7fb120b pushed by briaguya-ai
February 21, 2025 01:16 3m 3s main
February 21, 2025 01:16 3m 3s
Fix cache record for file load errors in resource manager (#823)
build-validation #2871: Commit 28bb246 pushed by briaguya-ai
February 19, 2025 21:46 9m 46s main
February 19, 2025 21:46 9m 46s
Fix cache record for file load errors in resource manager
build-validation #2870: Pull request #823 opened by Archez
February 19, 2025 21:26 10m 42s Archez:fix-cache-file-load
February 19, 2025 21:26 10m 42s
V-Sync toggle in SDL (OpenGL + Metal)
build-validation #2869: Pull request #822 synchronize by Spodi
February 18, 2025 22:52 3m 16s Spodi:OpenGL-VSync
February 18, 2025 22:52 3m 16s
Moved shaders to prism lang
build-validation #2867: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:47 20m 20s KiritoDv:shader-load
February 18, 2025 03:47 20m 20s
Moved shaders to prism lang
build-validation #2866: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:43 3m 21s KiritoDv:shader-load
February 18, 2025 03:43 3m 21s
Moved shaders to prism lang
build-validation #2865: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:18 2m 41s KiritoDv:shader-load
February 18, 2025 03:18 2m 41s
Moved shaders to prism lang
build-validation #2864: Pull request #821 synchronize by KiritoDv
February 17, 2025 03:38 2m 43s KiritoDv:shader-load
February 17, 2025 03:38 2m 43s
Moved shaders to prism lang
build-validation #2863: Pull request #821 synchronize by KiritoDv
February 17, 2025 01:38 2m 44s KiritoDv:shader-load
February 17, 2025 01:38 2m 44s