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Character (Unity API)
Erik Loyer edited this page Jun 30, 2018
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The Character object is a container for basic info about an agent in the story, mainly their name and whether or not the character is visible (i.e. intended to be perceived by the audience in some way) or not.
Property | Type | Description |
---|---|---|
data | XMLElement | The XML data used to create the character. |
firstName | string | The character's first name. |
fullName | string | The character's full name. |
id | string | The id of the character. |
lastName | string | The character's last name. |
parentScore | Score | The Score that contains this character. |
visible | bool | If true, actions taken by this character should be perceptible by the user. |
Creates a new Character from the given Stepwise XML, owned by the given Score.