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01. Change Log
DYLO Gaming edited this page Nov 8, 2024
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9 revisions
- Fixed pillar vector variable not adjusting correctly on rotated rooms
- Fixed "highlight" bool for coloring walls yellow for +/- 90 rooms
- Added anchor bool to allow rooms to attach to one another
- Removed unnecessary functions when building with EUW, making it a bit faster
- Fixed ramp transform bug when generating to static mesh
- Fixed ugly shadows that show up when generating
- Added button to delete simple collision
- Added cutting to floor & ceiling
- Added materials for stairs, ceiling, window trim
- Added wall trim
- Added column/pillar generator
- Added window array
- Asset released