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This repository has been archived by the owner on Sep 12, 2023. It is now read-only.

Kits Setup

GoodestEnglish edited this page Dec 29, 2022 · 5 revisions

Create a kit

Thanks to our Kit Management Menu, creating kits are now just a few clicks!

IMPORTANT: Please use command '/kit save {KIT NAME}' or '/kit saveall' to save the kit after you finish to edit your kit.

First of all, well, you need a kit, obviously. You can create a kit by using command '/kit create {KIT NAME}'. If success, it will display:

image

Now you created a kit. Let's move on to edit the kit you just created.

Edit a kit

Unlike other practice plugin, we made all our kit rules separate from gamemodes, which means if you want to create a bedfight kit. You will have to toggle "Receive Kit Loadout Book", "Bed", "Health Regeneration", "Show Health", "Build", "Start Freeze", "No Fall Damage", and set "Respawn time" to 3. Although it seems it is more complex and complicated. By doing this server owners allow to make unlimited possibilities on creating their favorite kits.

You can open the kit edit menu with command '/kit edit {KIT NAME}'. This command will open menu like this:

image

It looks complex right? Don't worry, I will explain them one by one 😊

General

  • Edit Match Type - Here you can edit the allowed match types for the kit. But be careful! Some rules applies into this. For example, if your kit requires to break bed/enter a portal to score, you are not allowed to use it in FFA.
  • Kit Preview - You can preview your kit layout by left click the icon, or get the kit layout by right click the icon.
  • Status - This will toggle your kit status. If your kit status is Enabled, player will allow to use the kit to play any matches.
  • Edit Kit Display Name - Edit the kit display name. Unlike kit ID, display name supports color codes. So you can do something like &b&lBow.
  • Edit Kit Description - Edit the kit description. This also supports color codes. If you wish to separate the lines, use ; between the lines.
  • Edit Kit Icon - Edit the kit icon. When you try to edit the icon, the format should be {material};{durability}. For example, if I want to edit my "bow" kit's icon to a bow, the format will be "BOW;0". All materials can be found here.
  • Edit Kit Priority - Edit the kit priority. Kit priority is used to sort kit's order.
  • Edit Potion Effect - Edit the potion effect players receive when the match starts. When you try to edit potion effects, the format should be {effect name};{amplifier};{duration}. For example, if I want to create a boxing kit and gives speed 2 to match players, the format should be "SPEED;1;999999". All Potion Effect can be found here. Note that the amplifier starts at 0, meaning if you want the effect level to be 1, then you should insert 0 as amplifier; if you want the effect level to be 2, then you should insert 1 as amplifier. The duration is counted in ticks. The calculation is 20 ticks = 1 second. So if you want the effect duration be 10 minutes, then the duration should be 1200. If you want to remove a potion effect, you can enter -{effect name}.
  • Edit Kit Damage Cooldown - This will change the no damage ticks of the player after the player gets hit. Set this to 19 if you want to use normal combat, and set it to 3 if you want to create a combo kit.
  • Ranked Mode - This will toggle the ranked status of the current kit. If Enabled, the kit can be used in ranked mode.
  • Save Kit layout - This will copy your current inventory (including armor) and replace the kit default layout to your inventory.
  • Edit Extra Items - This will allow players to get extra items from the chest in the kit editor room. Usually this will be used in NoDebuff kit so player can get more instant health potions, speed potions and foods.

Kit Game Rules

  • Receive Kit Loadout Book - Setting for players to receive kit loadout book in the beginning of a match, if disabled, player will automatically receive layout settings
  • Death on Water - Setting for death upon touching water
  • Boxing - Setting to disable damage and end after 100 hits
  • Bed - Setting for players to respawn before bed break
  • Break Goal - Setting for wins after breaking the bed
  • Portal Goal - Setting for wins after enter into ender portal
  • Ranged Damage Only - Setting for this duel mode to only receive ranged damage
  • HypixelUHC - Setting for match to replace golden apple's regeneration to Regeneration III, and enable golden head
  • Spleef - Setting for match to to allow breaking snow and sand
  • Health Regeneration - Setting for match to allow auto regeneration
  • Show Health - Setting for match to show player's health
  • Hunger Bar Change - Setting for match for players to lose hunger bar
  • Point System - Setting for match to apply a point system
  • Point System (Ranked) - Setting for ranked match to apply a point system
  • Reset Arena After Get A Point - Settings for match to reset arena after player get a point (Usually used in BattleRush Gamemode)
  • Build - Setting for match to allow block placement/destruction
  • Start Freeze - Setting for match to freeze player movement on start
  • No Damage - Setting for match to disable damage
  • Instant Golden Apple - Setting for match to instant regeneration to full health with golden apple
  • Ender Pearl Cooldown - Setting for match to set a cooldown of 16 seconds on ender pearls
  • Clear Block - Setting for match to remove all blocks placed in the past 10 seconds
  • Item Drop On Death - Setting for players to drop items on death
  • No Fall Damage - Setting for disabling fall damage
  • Give Back Arrow - Settings for player who uses arrow will give back after 3.5 seconds
  • Respawn Time - Settings for the respawn timer (Only works if bed or goal is on)
  • Maximum Points - Settings for the maximum points (Only works if point system is on)
  • New Round Time - Settings for the new round countdown time (Only works if point system is on)

That's all! Remember to save your kit by using command '/kit save {KIT NAME}' or '/kit saveall'!

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