Skip to content

Commit

Permalink
typo in README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
cpt-max authored Mar 31, 2024
1 parent d3f4072 commit de19459
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ Nugets are available on [nuget.org](https://www.nuget.org/profiles/cpt-max).
* Compile Shaders natively on Linux without Wine
* Suppurt for Integer Surface Formats (can be used for per-pixel atomic operations)
* Support for uint Shader Parameters
* Indriect Draw and Indirect Compute (see [Compute Shader Guide](https://github.com/cpt-max/Docs/blob/master/MonoGame%20Compute%20Shader%20Guide.md#indirect-drawing))
* Indirect Draw and Indirect Compute (see [Compute Shader Guide](https://github.com/cpt-max/Docs/blob/master/MonoGame%20Compute%20Shader%20Guide.md#indirect-drawing))
* Vertex Texture Fetch also for DesktopGL
* CopyData functions for Textures and Buffers to copy data from one resource to another on the GPU without a shader

Expand Down

0 comments on commit de19459

Please sign in to comment.