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update precompiled built-in shaders
Build #40: Commit f7def5a pushed by cpt-max
May 20, 2024 18:40 25m 24s compute_shader
May 20, 2024 18:40 25m 24s
bump nuget version to 3.8.3.1
Build #39: Commit ced9fb4 pushed by cpt-max
May 20, 2024 18:40 15m 51s custom_nuget
May 20, 2024 18:40 15m 51s
merge upstream develop
Build #38: Commit bae2fa8 pushed by cpt-max
May 12, 2024 12:27 20m 0s compute_shader
May 12, 2024 12:27 20m 0s
remove coalescing assingment (not in C# 5)
Build #31: Commit 8a07f6e pushed by cpt-max
April 14, 2024 08:32 45m 51s custom_nuget
April 14, 2024 08:32 45m 51s
typo README.md
Build #30: Commit 402d2cc pushed by cpt-max
March 31, 2024 08:56 4m 1s compute_shader
March 31, 2024 08:56 4m 1s
typo in README.md
Build #29: Commit de19459 pushed by cpt-max
March 31, 2024 08:45 3m 43s compute_shader
March 31, 2024 08:45 3m 43s
add info about compute fork to README.md
Build #28: Commit d3f4072 pushed by cpt-max
March 31, 2024 08:38 3m 38s compute_shader
March 31, 2024 08:38 3m 38s
raise nuget version to 3.8.3.0
Build #27: Commit 7785fc0 pushed by cpt-max
March 30, 2024 14:07 3m 43s custom_nuget
March 30, 2024 14:07 3m 43s
merge updatream/develop
Build #26: Commit 52999c1 pushed by cpt-max
March 30, 2024 11:28 3m 28s compute_shader
March 30, 2024 11:28 3m 28s
bug fix for writing to multiple UAV's from a pixel shader
Build #25: Commit daae363 pushed by cpt-max
February 18, 2024 13:06 2m 53s compute_shader
February 18, 2024 13:06 2m 53s
raise nuget version to 3.8.2.3
Build #24: Commit 933ec45 pushed by cpt-max
February 18, 2024 12:51 3m 0s custom_nuget
February 18, 2024 12:51 3m 0s
bug fix for writing to multiple UAV's from a pixel shader
Build #23: Commit 73cf50b pushed by cpt-max
February 18, 2024 12:48 3m 13s custom_nuget
February 18, 2024 12:48 3m 13s