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hoonsubin committed Dec 13, 2024
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189 changes: 189 additions & 0 deletions api/CatchIo.Runtime.Character.Detector.WhisperDetector.html
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<h1 id="CatchIo_Runtime_Character_Detector_WhisperDetector" data-uid="CatchIo.Runtime.Character.Detector.WhisperDetector" class="text-break">Class WhisperDetector
</h1>
<div class="markdown level0 summary"><p>Use by player to detect whisper emitters</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">WhisperDetector</span></div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="CatchIo.Runtime.Character.Detector.html">CatchIo.Runtime.Character.Detector</a></h6>
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
<h5 id="CatchIo_Runtime_Character_Detector_WhisperDetector_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class WhisperDetector : MonoBehaviour</code></pre>
</div>
<h3 id="methods">Methods
</h3>


<a id="CatchIo_Runtime_Character_Detector_WhisperDetector_Disable_" data-uid="CatchIo.Runtime.Character.Detector.WhisperDetector.Disable*"></a>
<h4 id="CatchIo_Runtime_Character_Detector_WhisperDetector_Disable" data-uid="CatchIo.Runtime.Character.Detector.WhisperDetector.Disable">Disable()</h4>
<div class="markdown level1 summary"><p>Force disable detection</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Disable()</code></pre>
</div>


<a id="CatchIo_Runtime_Character_Detector_WhisperDetector_Enable_" data-uid="CatchIo.Runtime.Character.Detector.WhisperDetector.Enable*"></a>
<h4 id="CatchIo_Runtime_Character_Detector_WhisperDetector_Enable" data-uid="CatchIo.Runtime.Character.Detector.WhisperDetector.Enable">Enable()</h4>
<div class="markdown level1 summary"><p>Enable detection if disabled</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public void Enable()</code></pre>
</div>


<a id="CatchIo_Runtime_Character_Detector_WhisperDetector_SetDetectionRange_" data-uid="CatchIo.Runtime.Character.Detector.WhisperDetector.SetDetectionRange*"></a>
<h4 id="CatchIo_Runtime_Character_Detector_WhisperDetector_SetDetectionRange_System_Single_" data-uid="CatchIo.Runtime.Character.Detector.WhisperDetector.SetDetectionRange(System.Single)">SetDetectionRange(Single)</h4>
<div class="markdown level1 summary"><p>Change detection range</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void SetDetectionRange(float detectionRange)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
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<th>Type</th>
<th>Name</th>
<th>Description</th>
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<td><span class="xref">System.Single</span></td>
<td><span class="parametername">detectionRange</span></td>
<td><p>new detection range to use</p>
</td>
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6 changes: 3 additions & 3 deletions api/CatchIo.Runtime.Character.Detector.html
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Expand Up @@ -94,9 +94,6 @@ <h4><a class="xref" href="CatchIo.Runtime.Character.Detector.CharacterInteractab
</section>
<h4><a class="xref" href="CatchIo.Runtime.Character.Detector.CharacterItemCollector.html">CharacterItemCollector</a></h4>
<section></section>
<h4><a class="xref" href="CatchIo.Runtime.Character.Detector.CharacterWhisperSender.html">CharacterWhisperSender</a></h4>
<section><p>Manages whisper sending functionality for characters, integrating character-specific events like death and curses.</p>
</section>
<h4><a class="xref" href="CatchIo.Runtime.Character.Detector.HidingSpotDetector.html">HidingSpotDetector</a></h4>
<section></section>
<h4><a class="xref" href="CatchIo.Runtime.Character.Detector.LightSourceDetector.html">LightSourceDetector</a></h4>
Expand All @@ -107,6 +104,9 @@ <h4><a class="xref" href="CatchIo.Runtime.Character.Detector.SoundDetector.html"
</section>
<h4><a class="xref" href="CatchIo.Runtime.Character.Detector.SurfaceDetector.html">SurfaceDetector</a></h4>
<section></section>
<h4><a class="xref" href="CatchIo.Runtime.Character.Detector.WhisperDetector.html">WhisperDetector</a></h4>
<section><p>Use by player to detect whisper emitters</p>
</section>
</article>
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