Releases: ShulkerSakura/SPBR
SPBR-1.8
Update Log:
Inorder to make textures complies with standards of LabPBR
Remade:
-sculk_s.png
-sculk_n.png
-sculk_vein_s.png
-sculk_vein_n.png
-sculk_catalyst_bottom_s.png
-sculk_catalyst_bottom_n.png
-sculk_catalyst_top_s.png
-sculk_catalyst_top_n.png
-sculk_catalyst_top_bloom_s.png
-sculk_catalyst_top_bloom_n.png
-sculk_catalyst_side_s.png
-sculk_catalyst_side_n.png
-sculk_catalyst_side_bloom_s.png
-sculk_catalyst_side_bloom_n.png
-sculk_sensor_bottom_n.png
-sculk_sensor_side_s.png
-sculk_sensor_side_n.png
-sculk_sensor_tendril_active_s.png
-sculk_sensor_tendril_active_n.png
-sculk_sensor_tendril_inactive_s.png
-sculk_sensor_tendril_inactive_n.png
-sculk_sensor_top_s.png
-sculk_sensor_top_n.png
-sculk_shrieker_bottom_n.png
-sculk_shrieker_can_summon_inner_top_s.png
-sculk_shrieker_can_summon_inner_top_n.png
-sculk_shrieker_inner_top_n.png
-sculk_shrieker_side_s.png
-sculk_shrieker_side_n.png
-sculk_shrieker_top_s.png
-sculk_shrieker_top_n.png
Those textures's visual effect has been improved
-target_top_n.png
-target_side_n.png
-daylight_detector_inverted_top_n.png
-daylight_detector_side_n.png
-daylight_detector_top_n.png
-chipped_anvil_n.png
-damaged_anvil_n.png
-cracked_stone_brick_n.png
SPBR-1-7_3
Change Log:
assets/minecraft/textures/
item/:
Added copper_ingot_n.png
Added copper_ingot_s.png
entity:
allay:
Fixed the issues of allay under shader like ComplementaryShader
iron_golem:
Fine-tuned the textures of iron golem
blocks:
Added stone_n.png
Added tripwire_hook_n.png
Added tripwire_hook_s.png
Remade grass_block_top_n.png
Remade chiseled_deepslate_n.png
Remade chiseled_deepslate_s.png
Remade coal_ore_n.png
Remade copper_ore_n.png
Remade diamond_ore_n.png
Remade emerald_ore_n.png
Remade gold_ore_n.png
Remade iron_ore_n_png
Remade lapis_ore_n.png
Remade redstone_ore_n.png
Remade deepslate_coal_ore_n.png
Remade deepslate_copper_ore_n.png
Remade deepslate_diamond_ore_n.png
Remade deepslate_emerald_ore_n.png
Remade deepslate_gold_ore_n.png
Remade deepslate_iron_ore_n_png
Remade deepslate_lapis_ore_n.png
Remade deepslate_redstone_ore_n.png
Remade deepslate_n.png
Remade deepslate_s.png
Remade deepslate_top_n.png
Remade deepslate_top_s.png
Remade cobbled_deepslate_n.png
Remade cobbled_deepslate_s.png
Fine-tuned cobblestone_n.png
SPBR-1-7_2
Update Log:
- Remade All Entity's PBR textures which come from SPBR 1.6 in order to make those support LabPBR.
- Imported new piston 3D modle which come from GeforceLegend's 3D Default.
- Remade pistons's PBR & Parallax textures.
- Added brand new entity Allay's PBR textures.
- SPBR now can support PTGI GFME & Sundial Shader.
更新日志: - 重新制作了来自 SPBR 1.6 的所有实体的 PBR 纹理,以使它们支持 LabPBR。
- 导入来自 GeforceLegend 的 3D Default 的新活塞 3D 模型。
- 重新制作活塞的 PBR 和视差纹理。
- 添加了全新实体 Allay 的 PBR 纹理。
- SPBR 现在可以支持 PTGI GFME 和日晷着色器。
SPBR-1-7_1
-Fixed the issue of calcite's textures(It can glowing in the dark LoL).
SPBR-1-7
-Fix the issue of dirt_path(grass_path) will lose their textures under Optifine.
-Remake the normal textures of grass_block.
-Remake the normal textures of grass_block_snow.
-Remake the normal textures of dirt_path.
-Remake all normal textures of leaves.
-Fix a liitle bug of entity piglin and creeper.
-修复了dirt_path(grass_path)在Optifine下会丢失纹理的问题。
-重塑grass_block的法线纹理。
-重塑grass_block_snow的法线纹理。
-重塑dirt_path的法线纹理。
-重塑所有叶子法线纹理。
-修复了实体猪灵和苦力怕贴图的小错误。
SPBR-1-6_2
Fixed the texture : cocoa_stage_2.png
SPBR-1-6_1
Removed the leaves which come from Vanilla Tweaks (Cause Performance Issues).
SPBR-1.6
Add some awsome effect and part of resources come from Vanilla Tweaks.
SPBR-1.5
A huge update almost remaked all the textures of stones and new blocks.
Hot-Update:Added something interesting.
SPBR-1.4
1.5 standing by