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Merge pull request #98 from Regression-Games/release-0.0.29
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Release 0.0.29
vontell authored Oct 18, 2024
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# Changelog

## Release 0.0.29

_October 9th, 2024_

**New Features**
- Additional game and environment metadata is now captured during gameplay recording (e.g. Unity version, active input devices, etc.)
- Bot Sequences and Bot Segments can now be paused
- Recordings are now saved directly within projects as a "Latest Recording" that can be copied and edited
- Segments can now be seen and played directly from the in-game overlay
- An `-rgsequencepath` argument can be used to start Unity and run a desired Bot Sequence
- Paths are now displayed for bot sequences within the in-game overlay


**Bug Fixes**
- Pointer events are now properly captured and replayed in recordings
- Error messages on Macs regarding screenshot data have been removed
- Control characters that are not JSON-compatible are now filtered out of the replay data
- The font used in the SDK no longer conflicts with project fonts
- Scrollbars on the web client have an improved design
- Scenario runs are now scrollable when many scenario steps are present
- "Wait for Key" step properly detects key-held events from previous steps as long as we're inside the start and end window
- "Wait for State" step can compare against non-string values

## Release 0.0.28

_September 23, 2024_

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