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Porting Examples and Demos
fta2012 edited this page Aug 25, 2016
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31 revisions
Name | Description | Author | Submitted | Link | Source |
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Unity Demos | Angry Bots, Dead Trigger 2 (blogpost) | ||||
Tappy Chicken | The full Unreal Engine 3, which was ported in 4 days
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Nebula3 | The Nebula3 engine | ||||
Bullet | The Bullet physics engine compiled to JavaScript with convenient automatically-generated bindings (through ammo.js) updated! | ||||
Esenthel Engine | Live Demo | ||||
Quake 3 | QuakeJS, a port of ioquake3 | ||||
Doom | The open source Freedoom game assets running on PrBoom, which is based on the open source Doom code | ||||
UNIGINE | Port of the UNIGINE game engine by ACTISKU | ||||
BananaBread | Port of Sauerbraten/Cube 2. Project page here. | ||||
[Torque 2D Demo] (http://stuff.cuppadev.co.uk/torque2d-web/) | An experimental port of the [Torque 2D] (https://github.com/GarageGames/Torque2D/wiki) game engine. [Blogpost] (http://www.cuppadev.co.uk/2013/12/torque2d-in-a-web-browser/) | ||||
Voxel Invaders | Blogpost | ||||
Dune II | Port of OpenDune, an open source implementation of the classic real-time strategy game Dune II | ||||
Me & My Shadow | A 2D SDL platform/puzzle game (original here) | ||||
Ceferino | Port of a 2D action game (also available here) | ||||
SuperTux | Port of SuperTux by @forandom | ||||
Transport Tycoon Deluxe | port of OpenTTD by caiiiycuk | ||||
Box2D | The Box2D physics engine compiled to JavaScript with convenient automatically-generated bindings (through box2d.js) | ||||
Online Freecell solver (Text-based) | Port of libfreecell-solver (part of Freecell Solver) to JavaScript, with some jQuery glue | ||||
ScummVM ported to HTML5 | Demos of Monkey Island 1, Sam & Max, Day of the Tentacle, Indiana Jones and other LucasArts classics in your web browser! | ||||
drahtkern tech demo | A cross-platform 3D engine techdemo developed by MADE | ||||
Open Syobon Action | A parody of Super Mario. Original here. | ||||
Randomedia Game | An endless game with aliens and sheeps. Source code on Github. | ||||
Minko Engine | A free and open source 3D engine for HTML5, iOS, Android, Windows, Mac and Linux. | ||||
Minko - Sponza | The famous Sponza 3D model rendered with the Minko Engine. | ||||
Minko - Venus de Milo | A 3D scan of the Venus de Milo rendered with the Minko Engine. | ||||
Recast.js | - Port of Recast navigation mesh library | ||||
Oxygine | A free and open source 2D game framework for HTML5, iOS, Android, Windows, Mac and Linux. | ||||
Duck Dynasty Slots | A web version of Duck Dynasty Slots which was previously a mobile-only game. [Blogpost] (http://code.zynga.com/2014/08/zyngas-first-foray-into-webgl-and-how-it-runs-on-ie10/) | ||||
CaveExpress and CavePacker | Free and open source 2D games (SDL2). | https://github.com/mgerhardy/caveexpress | |||
GDevApp | Webapp to create 2D games without programming. Based on open source GDevelop project, ported to JS with Emscripten. | ||||
EasyRPG Player HTML5 port | Port of the EasyRPG Player RPG Maker 2000/2003 games interpreter. | ||||
BrowserHack | Port of NetHack. | ||||
Simon Tatham's Puzzles | |||||
amazeballz pool | Free 3D pool game you can play in your browser. Created using Ragtag's C++ interactive software engine, theRedEngine, compiled to JS/HTML5 using Emscripten. | Ragtag Developments Ltd | 02/04/2016 | Game Information/Homepage | |
raylib | A simple and easy-to-use library to learn videogames programming. Check online examples. | @raysan5 | 6-Aug-2016 | www.raylib.com | https://github.com/raysan5/raylib |
Name | Description | Author | Submitted | Link | Source |
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IMGUI | OpenGL GUI | ||||
MeshLabJS | Pure client side version of the open source mesh processing system MeshLab | ||||
Autodesk FormIt | 3D conceptual design application | ||||
OpenGL ES 2.0 Gears | OpenGL ES 2.0 rendering compiled to WebGL | ||||
Rawson.js | An experimental Camera RAW viewer in Javascript, based on an emscripten port of dcraw.c | ||||
[Crunch DXT1 Texture Compression] (http://www-cs-students.stanford.edu/~eparker/files/crunch/more_info.html) | Using [Crunch] (https://code.google.com/p/crunch/) to compress DXT1 textures for use in browsers supporting [compressed textures] (http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/). Online [demo page] (http://www-cs-students.stanford.edu/~eparker/files/crunch/decode_test.html) using library. | ||||
Topologic | Simple viewer for higher-dimensional geometric primitives and fractals. | ||||
Verovio | A library for engraving MEI music notation into SVG |
Name | Description | Author | Submitted | Link | Source |
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JSMESS | JavaScript port of the MESS emulator | ||||
Classic Mac OS | Mac Plus emulator using PCE | ||||
[Moonjs] (http://svtsim.com/moonjs/agc.html) | Simulator for the [Apollo Guidance Computer] (http://www.ibiblio.org/apollo/) (AGC) used in the Apollo Program's lunar missions | ||||
JS-VBA-M | Port of VBA-M by ILOVEPIE | ||||
VICE.js | Versatile Commodore Emulator for JavaScript | ||||
Chiptunes Forever | HTML5/WebAudio versions of various popular chiptune players: AdPlug, Sc68, Tiny'R'Sid, UADE, XMP, ZXTune | https://github.com/wothke |
Name | Description | Author | Submitted | Link | Source |
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pepper.js | Ports of miscellaneous PNaCl apps (earth, voronoi, bullet, etc.) | ||||
Qt | Ports of various Qt demos |
Name | Description | Author | Submitted | Link | Source |
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C/C++ | Clang and LLVM | ||||
Lua | The Lua VM, ported in lua.vm.js updated! | ||||
Dao | Port of the Dao language | ||||
mruby | Port of mruby, a lightweight implementation of the Ruby language | ||||
Python, Ruby, Lua | The popular dynamic languages Python, Ruby and Lua, compiled to JavaScript (Older Python demo ) | ||||
Perl | Port of (micro)perl-5.16.3 | ||||
pypy.js | JIT Python Interpretor | Ryan Kelly | github | Homepage |
Name | Description | Author | Submitted | Link | Source |
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Developing a Simple Game of Air Hockey Using C and OpenGL ES 2 for Android, iOS, and the Web | This is a set of tutorials that takes a look at a very simple game developed for Android and ports it to the web by using emscripten. | ||||
Name | Description | Author | Submitted | Link | Source |
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Cocos2D-X | |||||
Rogue.JS | |||||
Name | Description | Author | Submitted | Link | Source |
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openFrameworks | openFrameworks ported via Emscripten | ||||
Vim.js | Vi IMproved | ||||
GnuPG | The GNU Privacy Guard suite | ||||
OpenSCAD | Solid 3D CAD Modeller | ||||
bardecode | ExactImage's barcode scanner | ||||
LaTeX and BibTeX | Ports of TeX Live's pdflatex and bibtex tools (using [texlive.js] (https://github.com/manuels/texlive.js/)) | ||||
ctags | Port of ctags | ||||
gnuplot | Port of gnuplot | ||||
LLVM IR | Compile and run LLVM IR in JS, using compiled parts of LLVM + emscripten | ||||
Graphviz | Graph visualization software (port is here) | ||||
PNG Crush | PNG optimizer in a web page | ||||
XML schema validation | XML validation in pure JS using compiled libxml | ||||
hpdf.js | Create PDF files in pure JS using compiled libharu | ||||
SQLite | SQLite compiled to JavaScript with an easy-to-use API (through sql.js) | ||||
Text-to-Speech | eSpeak, a speech synthesizer, compiled to JavaScript. |
- Poppler - PDF rendering in JavaScript, using Poppler and FreeType. Warnihttps://latexbase.com/images/logo.pngng: Very large (>12MB) download. | | | | | | FreeType | TrueType font rendering in JavaScript, using FreeType | | | | | | Pocketsphinx.js | Speech recognition in JavaScript, using PocketSphinx and the Web Audio API | | | | | | Phonetisaurus | Port of grapheme-to-phoneme (g2p) engine phonetisaurus used to create dictionaries for pocketsphinx, to javascript | | | | | | ogg.js | libogg, libvorbis, and libopus compiled to JavaScript for Aurora.js | | | | | | MiniSat | Port of the MiniSat SAT solver | | | | | | Boolector | Port of the Boolector SMT solver | | | | | | videoconverter.js | A port of the FFmpeg video utilities | | | | | | audioconverter.js | The FFmpeg port with lame, vorbis and fdk-aac libraries for audio transcoding | | | | | | ffmpeg.js | Another port of the FFmpeg intended for WebM encoding | | | | | | PDCurses | Port of PDCurses | | | | | | astyle.js | Port of Artistic Style | sass.js | Port of libsass | | | | epanet.js | Hydraulic analysis of water supply networks | | | | | | TinyGL.js | Implementation of a subset of OpenGL 1.1 compatible API in JavaScript | | | | | | PDFium.js | Render PDF using PDFium in JavaScript | | | | | | aalib.js | Port of aalib | | | | | | bb.js | Port of bb, the demo of aalib | | | | | | aaWebCam | Render webcam using aalib | | | | | | typespeed.js | Port of typespeed | | | | | | glpk.js| (partial) Port of GLPK (GNU Linear Programming Kit) | | | | | | lmfit.js | Port of lmfit, a curve fitting library| | | | | | y4m.js | Wrapper of MJPEG Tools, to support decoding of Y4M files| | | | | | LaTeX Base | Web-based LaTeX editor that uses a LaTeX compiler built with Emscripten|gaye|06/29/16|Link| | | spatiasql.js | Port of SpatiaLite, a spatial DBMS| | | | | | tesseract.js | Port of Tesseract, an OCR engine | antimatter15 | | http://tesseract.projectnaptha.com/ | | | ccv.js | Partial port of CCV, a computer vision library | | | |
Name | Description | Author | Submitted | Link | Source |
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zopfli.js | Zopfli, slow but smaller zlib/gzip compression | ||||
zpipe | zlib compiled to JS | ||||
zee.js | Another port of zlib to JS (focused on compressing/decompressing of gzip files) | ||||
lzma.js | LZMA ported to JS | ||||
sql.js | SQLite ported to JS | ||||
libtess2.js | libtess2 compiled to JavaScript | ||||
Projects using asm.js |