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This repository has been archived by the owner on Jun 12, 2024. It is now read-only.

Other Changes

RTMecha edited this page May 10, 2023 · 5 revisions

Misc Changes

Some other small things were changed with this mod including:

  • Difficulties

Originally the difficulties were: [Easy > Normal > Hard > Expert > Expert+] but now it's: [Easy > Normal > Hard > Expert > Expert+ > Master > None/Animation]. Master being for only the most difficult levels and None/Animation just being for levels without gameplay.

  • X, Y and...

Z has been added to position keyframes, allowing the render depth of an object to move without needing to make a complete duplicate of the object at a different render depth.

  • Theme Object Colors

For the longest time a theme's object color slots have been limited to 9 but with this mod that number has been increased to 18, allowing for a ton more creativity.

  • Scrolling Input Fields (Numbers)

A pretty nice feature in the Legacy version of PA is the ability to scroll over an input field to increase / decrease the number. This feature has been extended to allow the number to increment by different amounts depending on what key is being held. Holding alt will divide the increase / decrease amount, holding ctrl will multiply the increase / decrease amount, holding shift (already existed in Legacy but this will work with the other keybinds) will increase both X and Y amounts, if there are multiple amounts.

  • Editor Layers

In most versions of PA the editor layers only go up to 5 (recent versions it's 6) (+1 if you count the event layer) but now it goes as high as you'll need it to, allowing you to easily organize your timelines.

  • Render Depth

Render Depth is usually limited to 0 - 30 but it will now go as high and as low as you want it to.

  • Origin Offset

The buttons that origin offset uses are replaced with input fields much like everything else.

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