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This repository has been archived by the owner on Jun 12, 2024. It is now read-only.

New Features

RTMecha edited this page May 10, 2023 · 5 revisions

Lots of new features!

  • Multi Object Editor

Technically a returning feature from an older version of PA, however I feel I've added a lot more than what was in the original feature so it counts as a new feature. The Multi Object Editor window only shows up when you have multiple objects selected and allow you to modify said selected objects in a few different ways. You can change the editor layer, change the render depth, add / set a name, set autokill to current song time, cycle object type, swap each / toggle all lock / collapse state and sync object data to specific object using Object Search.

  • Go to Song Link

This does already exist in the Arcade but not in the editor. So a button was added to the metadata editor that will take you to the link that you set.

  • Object Search

If you're just looking for an object but can't find it in the timeline, you can use the Object Search window to look for that object!

  • Editor Preferences

This window shows all the configurable settings the mod has to offer.

  • Compatibility with other mods

If you have PlayerEditor, ObjectTags or CustomKeybinds some features will work with EditorManagement.

  • Settings Level Information

The settings window now shows a bunch of information relating to the level that could help in optimizing levels.

  • Marker looping Markers can now be looped from an end position to a start position via the config settings.
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