v0.47.1 Development Snapshot
Pre-release
Pre-release
- PR #1451: Enable bot use of searchlights when necessary
- Account for all bay types in large craft cost calculations.
- Bug: Vehicle reduced to half movement not considered heavy damage
- PR #1473: Allow the bot to gracefully handle deployment of grounded dropships on maps with no valid places to put them
- PR #1474: TRO display in MegaMek lobby displays data for gun emplacements
- Issue #1459: Using XXL(Clan) fusion engine on combat vehicle by mixed IS tech is not loaded properly
- Issue #1481: Selecting the Adelante Train throws IndexOutOfBounds Exception
- PR #1484: JS/SS max armor calculation (affects validation and MML).
- PR #1478: Grounded Dropships and Individual Weapons (implements errata).
- PR #1488: Nuclear warheads for large craft properly differentiate themselves from their standard versions when swapping ammo
- Issue #1490: Fixed Ramshackle quirk description
- Issue #1489: Fix jet booster and supercharger weight calculations
- Issue #1500: Avoid NRE in BotClient::getStartingCoordsArray
- Issue #1508: #1261 was never merged properly.
- Data: Fixing the Hercules in the mechset again.
- Bug: Some weapons missing their Aerospace attack values.
- Bug/Data: Fixing various validation errors.
- Issue #708: Errata indicates swarming battle armor should not be immune to fire.
- Issue #1517: Fix for multiple NPEs caused by phantom transported units
- Data: New Sprites/New Boards from Derv.
- Issue #1480: Mech Mortar Smoke round is unavailable
- Updating the Simon Landmine Map Pack.
- PR #1519: Validation for support vehicles, corrections to many of the support vehicle unit files.
- PR #1521: Multiple fixes and errata related to handling of large craft missile weapons;
grounded dropships can now fire missiles as artillery;
grounded dropships cannot directly fire capital weapons at ground targets; - PR #1527/Issue #1303: Mostly implemented current TW rules for movement of spheroid dropships in atmosphere
- PR #1530: Treat fixed wing support vehicles as support vehicles instead of conventional fighters for cost calculation.
- Issue #1516: Rotary RAC does not generate extra heat when rapid firing
- Issue #1523: Fixes to 3145 FWL RATs
- Issue #1514: Some Protomechs Missing Map Art
- Issue #1454: RS:SW New Mechs are listed as Level 2 instead of Level 1