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Releases: MegaMek/megamek

v0.50.02-Development

30 Dec 22:10
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Full Changelog: v0.50.01...v0.50.02

v0.50.01-Development

10 Nov 22:56
cd9b1a7
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v0.50.0-Development

01 Sep 22:28
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v0.49.20-Development

28 Jun 23:10
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v0.49.19.1 Milestone

14 May 16:46
2e2a044
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MegaMek 0.49.19.1 dot release with QOL improvements

What's Changed

  • Fix #5415: Implement RFE #5408: update Princess ammo conservation values
  • Fix #5426: add null checks for getC3UUIDAsString() (fixes MegaMek/mekhq#4034 )
  • Fix #5433: Handle one-shot ammo weapons like RLs appropriately
  • Fix #5440: MM fix for MML issue where Partial Wing not accounted for
  • Fix #5442: add null check for turn timer when stopping
  • Fix MML #1502: Ignore armortype slots in other-equipment cost calculation
  • PR #5391: Turret Alpha V0.1.4.1 3145
  • PR #5446: Turret Alpha V0.1.4.4 Factions 3145
  • PR #5449: Turret Alpha V0.1.4.5 Factions 3145
  • Commit 535b3f7: data fixes
  • Commit a8017ee: data fixes
  • Commit 16b4a60: data fixes

v0.49.19 Development Snapshot

19 Apr 23:14
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v0.49.18 Development Snapshot

17 Feb 19:50
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0.41.26-testing

29 Oct 01:41
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0.41.26-testing Pre-release
Pre-release

0.41.26-testing

Jan 4/2024- Doing to experimenting with renaming released release tags on Github. So nothing to see here change wise.

v0.49.17 Development Snapshot

31 Dec 20:14
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What's Changed 0.49.17

  • MechSummaryCache: fix not loading from zip by @SJuliez in #4988
  • FixedWingSupport: automatically set SI when walk MPs are set by @SJuliez in #4990

What's Changed 0.49.16

New Contributors

Full Changelog: v0.49.15...v0.49.17

DO NOT USE - v0.49.16 Development Snapshot

31 Dec 19:53
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THIS RELEASE HAS A MAJOR BUG AND SHOULD NOT BE USED. RELEASED ONLY FOR ARCHIVE PURPOSES

What's Changed

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Full Changelog: v0.49.15...v0.49.16