An RPG implemented in JavaScript. Written so I can learn more JS and have fun!
You’re running. It doesn’t matter where or why, but you’re running. You run right through a shimmering patch of air, and it all goes dark. You’re not running anymore. You wake in a cave. A girl, mismatched eyes, golden hair, looks down on you from above. “Hello. I’m Crystal Ice. You can call me either. What’s your name?”
A lot has happened since I last updated this, and honestly I was running into a lot of implementation problems. Then I start coding again, and my brain decides that we'll use Node this time so that half of this stuff can be done for me via npm! Which means a complete and total redesign. Yeah. The old files are still in my possession (though who would want those old things) and I'm starting work on the new project. Thanks to everyone who helped me out with the pre-alpha and getting my head screwed on straight about what I'm actually doing. I promise, your work did help and it's still in my head somewhere! I'll update the readme when I start making progress. See you soon!
Once the website is up, just click the link I'll put here to play! While it's still in development you can just download it and run index.html and you should be on your way.
For development, just make sure you have your favorite text editor and know how to use your browser's development tools. You'll need a Sass compiler if you'll be messing with design. You'll want to familiarize yourself with Materialize!
To install and use Sass, follow the instructions at their website or in the readme in their repo. I personally run Sass on a Raspberry Pi running Jessie, but you don't need to do that. If you can't get it working, just open an issue asking for a compile on your branch (see Contributing for more information). You won't necessarily need it if you won't be working with the CSS.
Otherwise, It's just JS and HTML, some Bootstrap hacks are in there but are (maybe) in the process of being removed. Just clone the repo in your preferred manner and start working! Based on the guidelines please!
Ok, so I don't have a testing environment at all, so basically just run your tests in browser (you should know how to do that if you code HTML) and make sure they don't explode before submitting a pull request. Someone'll check it over, but it's best if there aren't any glaring errors in there. :)
Please see CONTRIBUTING.md for more info on how to help out!
I'm going to work on the whole versioning thing... though it'll probably be SemVer.
- Sass
- JQuery
- Materialize
- Bootstrap
- LunarGem (who prefers not to be identified while underage)
With help from Suds-p
Licensed under MIT. Hope it's legal for me to do that.
Have fun!