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Blur Radius 0 does not disable Blur #46
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For the (belated) one year anniversary of this bug I figured I'd give it a shot with my rather meagre JS skills. It appears to be the fog color/tint that's showing, since changing the color changes the visible border correspondingly. But would you look at that, Thusly defeated I depart, perhaps I'll be back in a year to try again. 👋 |
Setting the blur radius to 0 still leaves a small rim of the player fog color around the revealed areas. The color cannot be set to be transparent to remove this either.
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