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Moved shaders to prism lang #2855

Moved shaders to prism lang

Moved shaders to prism lang #2855

Triggered via pull request February 15, 2025 03:46
Status Failure
Total duration 4m 24s
Artifacts 2

build-validation.yml

on: pull_request
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2 errors and 4 warnings
build-ios
Process completed with exit code 1.
build-linux
Process completed with exit code 1.
build-ios
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
build-macos
libpng 1.6.45 is already installed and up-to-date. To reinstall 1.6.45, run: brew reinstall libpng
build-windows
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
build-windows
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.

Artifacts

Produced during runtime
Name Size
soh-mac
1.18 MB
soh-windows
6.49 MB