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!build_rust fix test #5

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760c8ca
MILLA phase 2
FunnyMan3595 Dec 16, 2024
f0eda14
Lint.
FunnyMan3595 Dec 16, 2024
f6299be
Build Rust library
paradisess13[bot] Dec 16, 2024
2829a6a
Assorted bugfixes and tweaks
FunnyMan3595 Dec 18, 2024
709b29b
Simplify fire mechanics and make hotspot sending to DM more reliable.
FunnyMan3595 Dec 19, 2024
4017f32
Assorted tweaks, fixed an issue in the core engine and removed the so…
FunnyMan3595 Dec 20, 2024
549cbde
SM fixes, slower plasmafire, less overpowered pyro anomalies, and air…
FunnyMan3595 Dec 20, 2024
620e572
Review fixes.
FunnyMan3595 Dec 20, 2024
bf32b91
Fix !build_rust by updating lib32gcc (#27688)
FunnyMan3595 Dec 20, 2024
bf0c7cb
Build Rust library
paradisess13[bot] Dec 20, 2024
971f334
Unbalanced icon.
FunnyMan3595 Dec 20, 2024
4331c48
Rebalance immovable rods.
FunnyMan3595 Dec 20, 2024
d689ac2
Unbalanced has alerts, can fight airflow (but get slowed)
FunnyMan3595 Dec 20, 2024
8000b41
Build Rust library
paradisess13[bot] Dec 20, 2024
083f358
Fixes a few typos on Emeraldstation's Camera List (#27650)
haydenredacted Dec 20, 2024
5ad0bab
Stronger space cooling, slower temperature flow, faster burns, burnt …
FunnyMan3595 Dec 20, 2024
3a3bdc8
TRAIT_UNKNOWN (#27471)
Qwertytoforty Dec 20, 2024
0daaf5f
Build Rust library
paradisess13[bot] Dec 20, 2024
1be1552
Tweaks to avoid merge conflict
FunnyMan3595 Dec 20, 2024
a4cdec0
Oops.
FunnyMan3595 Dec 20, 2024
e4ed197
Build Rust library
paradisess13[bot] Dec 20, 2024
79bad42
Movement cross/uncross implementation. (#26762)
warriorstar-orion Dec 21, 2024
2a74cd9
Rebalance wind.
FunnyMan3595 Dec 21, 2024
5a15a4a
Rebalance temperature flow and space cooling.
FunnyMan3595 Dec 21, 2024
96c175a
Fix gas flamethrower.
FunnyMan3595 Dec 21, 2024
e773dbd
Build Rust library
paradisess13[bot] Dec 21, 2024
bb60a02
unit->game tests, /tg/ assertions and allocations (#27646)
warriorstar-orion Dec 21, 2024
012e1f1
Fixes for inserting/removing storage items/swapping items between han…
warriorstar-orion Dec 21, 2024
718b578
Revert "Fixes for inserting/removing storage items/swapping items bet…
warriorstar-orion Dec 22, 2024
9b87bbd
fit viewport (#27707)
Kapu1178 Dec 22, 2024
7a29d77
expand size (#27708)
Kapu1178 Dec 22, 2024
8e576a7
Make air push slowdown directional, so you don't get slowed while mov…
FunnyMan3595 Dec 22, 2024
6bf4995
Variable name cleanup.
FunnyMan3595 Dec 22, 2024
09ca2ef
Reduce the speed of wind pushes.
FunnyMan3595 Dec 22, 2024
4baf042
Prevent wind pushes from breaking your pull.
FunnyMan3595 Dec 22, 2024
15c4e83
Prevent swaps during wind push.
FunnyMan3595 Dec 22, 2024
c66aec8
Made supermatter crytals reliably run last in atmos machinery.
FunnyMan3595 Dec 22, 2024
fdda8d6
Sped up plasmafire burning, but dropped the minimum burn amount.
FunnyMan3595 Dec 22, 2024
bc37020
Rebalanced SM heat output.
FunnyMan3595 Dec 22, 2024
41c34ec
Rebalanced pyro anomaly.
FunnyMan3595 Dec 22, 2024
a300237
Build Rust library
paradisess13[bot] Dec 22, 2024
1eb7119
Lint
FunnyMan3595 Dec 22, 2024
43b1abd
Build Rust library
paradisess13[bot] Dec 22, 2024
64de4d2
sprites (#27675)
Christasmurf Dec 22, 2024
7511539
Allows wallets to hold candy cash and chocolate coins (#27574)
Truls20 Dec 22, 2024
5c549ad
Tweak for meatpackers ruin turrets (#27422)
kyunkyunkyun Dec 22, 2024
33eaf8a
Create interaction test harness. (#27643)
warriorstar-orion Dec 23, 2024
519e77a
Uncap fuel burnt readout.
FunnyMan3595 Dec 22, 2024
8eb8b0e
Added Custom air alarm mode, dropped Refill cap to ONE_ATMOSPHERE.
FunnyMan3595 Dec 23, 2024
f1849f4
Updated air alarm modes to use pressure settings instead of ONE_ATMOS…
FunnyMan3595 Dec 23, 2024
0b3cfbc
Added a list of areas not in Filtering to atmos alert computer.
FunnyMan3595 Dec 23, 2024
9ad3b86
Increase pressure gradient and vent output, especially at low distro …
FunnyMan3595 Dec 23, 2024
98c17b7
Changed Immovable Rod from Moderate to Major.
FunnyMan3595 Dec 23, 2024
a057ba0
Lint
FunnyMan3595 Dec 23, 2024
ad3e6f5
Build Rust library
paradisess13[bot] Dec 23, 2024
08a779f
More lint!
FunnyMan3595 Dec 23, 2024
b58b669
Build Rust library
paradisess13[bot] Dec 23, 2024
a5726ef
Extra Plushies + Plushify Spell (#27384)
Drakeven Dec 23, 2024
2e38c61
it's nothing, it's for free (#27730)
Qwertytoforty Dec 23, 2024
c299d98
[Fix] for anti drop being able to equip some items (#27713)
Drsmail Dec 23, 2024
c6fc2fb
Remove hopefully unused 'unpowered' airlock subtype. (#27732)
warriorstar-orion Dec 24, 2024
92aea5e
Parrot behavior changes (#27452)
m-dzianishchyts Dec 24, 2024
a15cfeb
pixels (#27666)
Christasmurf Dec 24, 2024
b466e66
holobadgefix (#27677)
Bm0n Dec 24, 2024
e042f24
Fixes some tiles on the space bar, USSP, and box being broken (#27685)
1080pCat Dec 24, 2024
b3f54ce
Fixes duplicate vanilla cake by renaming it to its real type (#27686)
Miraviel Dec 24, 2024
e520abf
Do not break pulls on Z-level transitions. (#27702)
warriorstar-orion Dec 24, 2024
6825da4
Add submap requirements and guidelines to devdocs. (#27689)
warriorstar-orion Dec 24, 2024
3e60e57
Magboots, scaled slowdown, and nukie borg immunity
FunnyMan3595 Dec 24, 2024
05c7110
Wind image
FunnyMan3595 Dec 24, 2024
bc02a7e
Wind v2
FunnyMan3595 Dec 24, 2024
c5b408c
Wind v3
FunnyMan3595 Dec 24, 2024
628c04f
pngcrush
FunnyMan3595 Dec 24, 2024
db06d16
pngcrush again
FunnyMan3595 Dec 24, 2024
f2d0f79
Moved hotspot removal into SSair, add wind effect.
FunnyMan3595 Dec 24, 2024
f497ca6
Lint
FunnyMan3595 Dec 24, 2024
ab647fc
Build Rust library
paradisess13[bot] Dec 24, 2024
a3b5083
Fix hotspots.
FunnyMan3595 Dec 24, 2024
e4d1b98
Hotspot visual based on gas burnt
FunnyMan3595 Dec 24, 2024
80023db
Build Rust library
paradisess13[bot] Dec 24, 2024
cc9b5fb
Improve CI output for legacy attack chain check (#27587)
warriorstar-orion Dec 24, 2024
a652f57
Fixes oxygen related alerts sticking in your hud if you loose the nee…
1080pCat Dec 24, 2024
3937c2a
Fixes IPCs thinking they need to breath. Woops. (#27737)
1080pCat Dec 25, 2024
baeb0ba
Adds more bitfields to the VV menu (#27723)
Contrabang Dec 25, 2024
fa8c9f4
Extend raver station trait to Lavaland. (#27695)
warriorstar-orion Dec 25, 2024
2c66db9
Resprites Quantum Pads and Cargo Pads (#27595)
ExusA Dec 25, 2024
da950ae
Syndicate-starting-lore (#27642)
RufusVanilee Dec 25, 2024
61d2a0e
Removes spell schools (#27703)
DGamerL Dec 25, 2024
86f0ccf
berets and caps (#27641)
Christasmurf Dec 25, 2024
ef734e6
Tweaks Pranksimov to have a better defined definition of "funny" (#27…
Contrabang Dec 25, 2024
0019dbe
Update metastation.dmm (#27748)
Fordoxia Dec 26, 2024
137fd95
Moves Pulse Demon from a Moderate Event to a Major Event (#27531)
Burzah Dec 26, 2024
0ab00be
Updates Modify Traits to use TGUI Input in VV (#27638)
Burzah Dec 26, 2024
7d07ddb
Reduces the chance of hijack to roll per traitor from 10% to 5% (#27644)
Burzah Dec 26, 2024
a06daab
Adds Logging in Log Viewer for Subtle, Direct Narrate, and Heatset M…
Burzah Dec 26, 2024
322685f
remove the slowdown (#27669)
Burzah Dec 26, 2024
f4bbd1d
Scaled wind to gas amount, stopped first wind push while moving.
FunnyMan3595 Dec 27, 2024
45964b4
Made Rust panic logging safer.
FunnyMan3595 Dec 27, 2024
6656bbb
Made MILLA full tick and sleep timers more honest.
FunnyMan3595 Dec 27, 2024
4cf60ad
Pressure overlay, ghost mode, atmos goggles.
FunnyMan3595 Dec 27, 2024
f64d723
Merge remote-tracking branch 'upstream/master' into let_it_flow_gs
FunnyMan3595 Dec 27, 2024
100b795
Build Rust library
paradisess13[bot] Dec 27, 2024
0641982
Lint
FunnyMan3595 Dec 27, 2024
67540ac
Build Rust library
paradisess13[bot] Dec 27, 2024
a09c7c3
More lint-y stuff.
FunnyMan3595 Dec 27, 2024
7b225bb
Build Rust library
paradisess13[bot] Dec 27, 2024
9b633e6
Repair pressure overlay if it loses its loc.
FunnyMan3595 Dec 27, 2024
4a1bb25
Bind pressure overlays to their tile better.
FunnyMan3595 Dec 27, 2024
d9846a2
Build Rust library
paradisess13[bot] Dec 27, 2024
6878448
Make the pressure overlay work on z=1 and not proliferate effects.
FunnyMan3595 Dec 27, 2024
a64762e
Don't block the supply shuttle.
FunnyMan3595 Dec 27, 2024
fbd26d9
Don't fine for special effects.
FunnyMan3595 Dec 27, 2024
bba123f
Maybe don't fine for ghosts, either.
FunnyMan3595 Dec 27, 2024
bfe7038
Build Rust library
paradisess13[bot] Dec 27, 2024
cd3a107
Make pressure overlay play nice with shuttles.
FunnyMan3595 Dec 27, 2024
1a80c1b
Build Rust library
paradisess13[bot] Dec 27, 2024
e6da5aa
Pressure scanning for borgs.
FunnyMan3595 Dec 27, 2024
bd8f5cd
Build Rust library
paradisess13[bot] Dec 27, 2024
e212a2a
Lint
FunnyMan3595 Dec 27, 2024
ac73d6c
Build Rust library
paradisess13[bot] Dec 27, 2024
190d508
Nerfs the pulse demon (#27536)
DGamerL Dec 27, 2024
34c1341
Made explosions not generate so much wind.
FunnyMan3595 Dec 28, 2024
21d7788
Removed an old and non-functional proc.
FunnyMan3595 Dec 28, 2024
29e527e
Clientless mobs can get pushed again.
FunnyMan3595 Dec 28, 2024
daf765f
Build Rust library
paradisess13[bot] Dec 28, 2024
efa4dd2
cargo fmt
FunnyMan3595 Dec 28, 2024
a371641
Build Rust library
paradisess13[bot] Dec 28, 2024
899eac7
Don't divide by zero.
FunnyMan3595 Dec 29, 2024
74c3fdb
Plasmafire generator for the Shadow
FunnyMan3595 Dec 29, 2024
c197f66
Update shadow to use plasmafire generators
FunnyMan3595 Dec 29, 2024
13287dd
Fix shadow's plasmafire generators going out on depart.
FunnyMan3595 Dec 29, 2024
abe9d61
Prevent heat2color from runtiming at absolute zero.
FunnyMan3595 Dec 29, 2024
1ec6a16
Better nanofrost
FunnyMan3595 Dec 29, 2024
7748dcd
Build Rust library
paradisess13[bot] Dec 29, 2024
4da6008
Singularity immunity
FunnyMan3595 Dec 29, 2024
38b1f98
Build Rust library
paradisess13[bot] Dec 29, 2024
d52997d
Kidan sprites - Hazard vests (#27662)
Christasmurf Dec 30, 2024
10af89f
sprites (#27665)
Christasmurf Dec 30, 2024
4d98533
Re enables beta CI (#27693)
AffectedArc07 Dec 30, 2024
c4a84a9
Change a variable to use defines, also some autodoc improvements (#27…
DGamerL Dec 30, 2024
d1e261e
Add back meson mode to atmospheric scanner goggles, so they don't sta…
FunnyMan3595 Dec 30, 2024
bd43028
Merge remote-tracking branch 'upstream/master' into let_it_flow_gs
FunnyMan3595 Dec 30, 2024
35af30c
Build Rust library
paradisess13[bot] Dec 30, 2024
50a9ff8
Dump panic outputs into data/ instead.
FunnyMan3595 Dec 30, 2024
ee62c2f
Build Rust library
paradisess13[bot] Dec 30, 2024
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2 changes: 1 addition & 1 deletion .github/workflows/build_rust.yml
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ jobs:
rustup target add i686-pc-windows-gnu
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install zlib1g-dev:i386 lib32gcc-11-dev mingw-w64 mingw-w64-i686-dev
sudo apt-get install zlib1g-dev:i386 lib32gcc-13-dev mingw-w64 mingw-w64-i686-dev

# Build it.
cargo build --release --target i686-unknown-linux-gnu
Expand Down
2 changes: 1 addition & 1 deletion .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -104,7 +104,7 @@ jobs:
'/datum/map/cerestation',
'/datum/map/emeraldstation',
]
byondtype: ['STABLE']
byondtype: ['STABLE', 'BETA']
services:
mariadb:
image: mariadb:latest
Expand Down
4 changes: 2 additions & 2 deletions _build_dependencies.sh
Original file line number Diff line number Diff line change
Expand Up @@ -8,9 +8,9 @@ export STABLE_BYOND_MAJOR=515
# Stable Byond Minor
export STABLE_BYOND_MINOR=1633
# Beta Byond Major - Uncomment and update if beta cycle active
#export BETA_BYOND_MAJOR=515
export BETA_BYOND_MAJOR=516
# Beta Byond Minor - Uncomment and update if beta cycle active
#export BETA_BYOND_MINOR=1633
export BETA_BYOND_MINOR=1648
# Python version for mapmerge and other tools
export PYTHON_VERSION=3.11.6
# RUSTG version
Expand Down
20 changes: 3 additions & 17 deletions _maps/map_files/RandomRuins/SpaceRuins/meatpackers.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -19,11 +19,7 @@
/turf/simulated/floor/engine,
/area/ruin/unpowered/bmp_ship/delta)
"af" = (
/obj/machinery/porta_turret{
installation = /obj/item/gun/energy/gun;
lethal = 1;
name = "ship defense turret"
},
/obj/machinery/porta_turret/meatpacker_ship,
/turf/simulated/floor/engine,
/area/ruin/unpowered/bmp_ship/delta)
"ag" = (
Expand Down Expand Up @@ -1827,12 +1823,7 @@
/turf/simulated/floor/plasteel,
/area/ruin/unpowered/bmp_ship/aft)
"go" = (
/obj/machinery/porta_turret{
check_synth = 1;
installation = /obj/item/gun/energy/gun;
lethal = 1;
name = "ship defense turret"
},
/obj/machinery/porta_turret/meatpacker_ship,
/turf/simulated/floor/engine,
/area/ruin/unpowered/bmp_ship/fore)
"gp" = (
Expand Down Expand Up @@ -2118,12 +2109,7 @@
/turf/simulated/floor/engine,
/area/ruin/unpowered/bmp_ship/aft)
"hp" = (
/obj/machinery/porta_turret{
check_synth = 1;
installation = /obj/item/gun/energy/gun;
lethal = 1;
name = "ship defense turret"
},
/obj/machinery/porta_turret/meatpacker_ship,
/turf/simulated/floor/engine,
/area/ruin/unpowered/bmp_ship/aft)
"hq" = (
Expand Down
8 changes: 4 additions & 4 deletions _maps/map_files/RandomRuins/SpaceRuins/spacebar.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -323,7 +323,7 @@
/area/ruin/space/powered/bar)
"bn" = (
/obj/effect/mapping_helpers/turfs/damage,
/obj/item/stack/tile/mineral,
/obj/item/stack/tile/plasteel,
/turf/simulated/floor/plating,
/area/ruin/space/powered/bar)
"bo" = (
Expand Down Expand Up @@ -484,7 +484,7 @@
/turf/simulated/floor/plating/asteroid/ancient,
/area/space/nearstation)
"pb" = (
/obj/item/stack/tile/mineral,
/obj/item/stack/tile/plasteel,
/obj/machinery/door_control{
id = "SpaceBar";
name = "Public Shutters";
Expand Down Expand Up @@ -895,7 +895,7 @@
/area/ruin/space/powered)
"QU" = (
/obj/effect/mapping_helpers/turfs/damage,
/obj/item/stack/tile/mineral,
/obj/item/stack/tile/plasteel,
/turf/simulated/floor/plasteel{
icon_state = "dark"
},
Expand Down Expand Up @@ -949,7 +949,7 @@
},
/area/ruin/space/powered/bar)
"VR" = (
/obj/item/stack/tile/mineral,
/obj/item/stack/tile/plasteel,
/turf/simulated/floor/plating,
/area/ruin/space/powered/bar)
"VU" = (
Expand Down
6 changes: 3 additions & 3 deletions _maps/map_files/RandomRuins/SpaceRuins/ussp.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -3173,7 +3173,7 @@
},
/area/ruin/space/derelict/crew_quarters)
"iq" = (
/obj/item/stack/tile,
/obj/item/stack/tile/plasteel,
/turf/template_noop,
/area/space/nearstation)
"ir" = (
Expand Down Expand Up @@ -5147,7 +5147,7 @@
},
/area/ruin/space/derelict/arrival)
"nM" = (
/obj/item/stack/tile,
/obj/item/stack/tile/plasteel,
/turf/simulated/floor/plating/airless,
/area/ruin/space/derelict/hallway/primary)
"nN" = (
Expand Down Expand Up @@ -5344,7 +5344,7 @@
},
/area/ruin/space/derelict/crew_quarters)
"on" = (
/obj/item/stack/tile,
/obj/item/stack/tile/plasteel,
/turf/template_noop,
/area/ruin/space/derelict/arrival)
"op" = (
Expand Down
28 changes: 16 additions & 12 deletions _maps/map_files/shuttles/emergency_shadow.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -154,7 +154,8 @@
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5
},
/turf/simulated/floor/engine/plasma,
/obj/structure/plasmafire_generator/shadow,
/turf/simulated/floor/engine/airless,
/area/shuttle/escape)
"ge" = (
/obj/structure/table/glass/reinforced/plastitanium,
Expand Down Expand Up @@ -230,9 +231,6 @@
},
/turf/simulated/floor/catwalk,
/area/shuttle/escape)
"jR" = (
/turf/simulated/floor/engine/o2,
/area/shuttle/escape)
"kx" = (
/obj/structure/chair/comfy/shuttle,
/turf/simulated/floor/mineral/plastitanium/red/brig,
Expand Down Expand Up @@ -354,7 +352,8 @@
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 4
},
/turf/simulated/floor/engine/plasma,
/obj/structure/plasmafire_generator/shadow,
/turf/simulated/floor/engine/airless,
/area/shuttle/escape)
"pi" = (
/obj/effect/turf_decal/stripes/white/line{
Expand Down Expand Up @@ -565,7 +564,8 @@
},
/area/shuttle/escape)
"zj" = (
/turf/simulated/floor/engine/plasma,
/obj/structure/plasmafire_generator/shadow,
/turf/simulated/floor/engine/airless,
/area/shuttle/escape)
"zs" = (
/obj/structure/reagent_dispensers/fueltank,
Expand Down Expand Up @@ -639,7 +639,8 @@
/area/template_noop)
"CD" = (
/obj/machinery/igniter/shadow,
/turf/simulated/floor/engine/plasma,
/obj/structure/plasmafire_generator/shadow,
/turf/simulated/floor/engine/airless,
/area/shuttle/escape)
"CK" = (
/obj/structure/shuttle/engine/propulsion/burst{
Expand Down Expand Up @@ -680,7 +681,8 @@
/area/shuttle/escape)
"DY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/universal,
/turf/simulated/floor/engine/plasma,
/obj/structure/plasmafire_generator/shadow,
/turf/simulated/floor/engine/airless,
/area/shuttle/escape)
"DZ" = (
/obj/effect/turf_decal/stripes/red/corner{
Expand Down Expand Up @@ -739,7 +741,8 @@
dir = 4;
invisibility = 99
},
/turf/simulated/floor/engine/plasma,
/obj/structure/plasmafire_generator/shadow,
/turf/simulated/floor/engine/airless,
/area/shuttle/escape)
"Gx" = (
/obj/structure/extinguisher_cabinet{
Expand Down Expand Up @@ -1151,7 +1154,8 @@
dir = 9
},
/obj/machinery/atmospherics/meter,
/turf/simulated/floor/engine/plasma,
/obj/structure/plasmafire_generator/shadow,
/turf/simulated/floor/engine/airless,
/area/shuttle/escape)
"Xp" = (
/obj/structure/marker_beacon/dock_marker/collision,
Expand Down Expand Up @@ -1357,9 +1361,9 @@ Lv
OL
Bu
tb
jR
zj
CD
jR
zj
cX
wF
cH
Expand Down
4 changes: 2 additions & 2 deletions _maps/map_files/stations/boxstation.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -51723,7 +51723,7 @@
/turf/simulated/floor/carpet/arcade,
/area/station/public/arcade)
"fmT" = (
/obj/item/stack/tile/mineral,
/obj/item/stack/tile/plasteel,
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 4
Expand Down Expand Up @@ -87313,7 +87313,7 @@
/turf/simulated/floor/plasteel,
/area/station/hallway/primary/starboard/east)
"xWz" = (
/obj/item/stack/tile/mineral,
/obj/item/stack/tile/plasteel,
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 9
Expand Down
8 changes: 4 additions & 4 deletions _maps/map_files/stations/emeraldstation.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -72250,7 +72250,7 @@
},
/obj/machinery/power/apc/directional/west,
/obj/machinery/camera{
c_tag = "Atsmospherics Hardsuit Storage West";
c_tag = "Atmospherics Hardsuit Storage West";
dir = 4
},
/turf/simulated/floor/plasteel{
Expand Down Expand Up @@ -89371,7 +89371,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
/obj/machinery/alarm/directional/north,
/obj/machinery/camera{
c_tag = "Atsmospherics Hardsuit Storage North East"
c_tag = "Atmospherics Hardsuit Storage North East"
},
/turf/simulated/floor/plasteel{
dir = 1;
Expand Down Expand Up @@ -92362,7 +92362,7 @@
/area/station/hallway/primary/starboard)
"sjz" = (
/obj/machinery/camera{
c_tag = "AI Satellite ExteriorEast";
c_tag = "AI Satellite Exterior East";
dir = 4;
network = list("SS13","MiniSat")
},
Expand Down Expand Up @@ -113546,7 +113546,7 @@
/obj/item/stack/cable_coil,
/obj/item/t_scanner,
/obj/machinery/camera{
c_tag = "Atsmospherics Control ROom";
c_tag = "Atmospherics Control Room";
dir = 8
},
/turf/simulated/floor/plasteel{
Expand Down
2 changes: 1 addition & 1 deletion _maps/map_files/stations/metastation.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -27328,7 +27328,7 @@
/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
dir = 4
},
/obj/machinery/alarm/directional/north,
/obj/machinery/alarm/server/directional/north,
/turf/simulated/floor/plasteel/dark/telecomms,
/area/station/science/server/coldroom)
"cbi" = (
Expand Down
4 changes: 2 additions & 2 deletions code/__DEFINES/antag_defines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -103,8 +103,8 @@ GLOBAL_LIST(contractors)

#define ORG_PROB_HUNTER 10
#define ORG_PROB_MILD 20
#define ORG_PROB_AVERAGE 60
#define ORG_PROB_HIJACK 10
#define ORG_PROB_AVERAGE 65
#define ORG_PROB_HIJACK 5

// Chance that a traitor will receive a 'You are being targeted by another syndicate agent' notification regardless of being an actual target
#define ORG_PROB_PARANOIA 5
Expand Down
12 changes: 12 additions & 0 deletions code/__DEFINES/atmospherics_defines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -169,3 +169,15 @@
#define ENVIRONMENT_TEMPERATE "temperate"
/// Cold environment: Normal atmosphere, -93 C.
#define ENVIRONMENT_COLD "cold"

/// How far away should we load the pressure HUD data from MILLA?
#define PRESSURE_HUD_LOAD_RADIUS 15

/// How far away should we send the pressure HUD to the player?
#define PRESSURE_HUD_RADIUS 12

// Vent pump modes
/// Don't go over the external pressure
#define ONLY_CHECK_EXT_PRESSURE 1
/// Only release until we reach this pressure
#define ONLY_CHECK_INT_PRESSURE 2
6 changes: 4 additions & 2 deletions code/__DEFINES/dcs/atom_signals.dm
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,8 @@

// /atom

//from SSatoms InitAtom - Only if the atom was not deleted or failed initialization and has a loc
#define COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZED_ON "atom_init_success_on"
// from SSatoms InitAtom - Only if the atom was not deleted or failed initialization
#define COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE "atom_init_success"
///from base of atom/attack_hulk(): (/mob/living/carbon/human)
Expand Down Expand Up @@ -38,12 +40,12 @@
#define COMSIG_ATOM_UPDATE_OVERLAYS "atom_update_overlays"
///from base of [/atom/proc/update_icon]: (signalOut, did_anything)
#define COMSIG_ATOM_UPDATED_ICON "atom_updated_icon"
///from base of atom/Entered(): (atom/movable/entering, /atom)
///from base of atom/Entered(): (atom/movable/entered, /atom)
#define COMSIG_ATOM_ENTERED "atom_entered"
///from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc)
#define COMSIG_ATOM_EXIT "atom_exit"
#define COMPONENT_ATOM_BLOCK_EXIT (1<<0)
///from base of atom/Exited(): (atom/movable/exiting, atom/newloc)
///from base of atom/Exited(): (atom/movable/exiting, direction)
#define COMSIG_ATOM_EXITED "atom_exited"
///from base of atom/ex_act(): (severity, target)
#define COMSIG_ATOM_EX_ACT "atom_ex_act"
Expand Down
17 changes: 9 additions & 8 deletions code/__DEFINES/dcs/movable_signals.dm
Original file line number Diff line number Diff line change
Expand Up @@ -4,21 +4,22 @@
* All signals send the source datum of the signal as the first argument
*/

///from base of atom/movable/Moved(): (/atom)
#define COMSIG_MOVABLE_PRE_MOVE "movable_pre_move"
#define COMPONENT_MOVABLE_BLOCK_PRE_MOVE (1<<0)
///from base of atom/movable/Moved(): (/atom, dir)
#define COMSIG_MOVABLE_MOVED "movable_moved"
///from base of atom/movable/Cross(): (/atom/movable)
#define COMSIG_MOVABLE_CROSS "movable_cross"
///from base of atom/movable/Crossed(): (/atom/movable)
#define COMSIG_MOVABLE_CROSSED "movable_crossed"
///when we cross over something (calling Crossed() on that atom)
#define COMSIG_CROSSED_MOVABLE "crossed_movable"
#define COMSIG_MOVABLE_CHECK_CROSS "movable_cross"
#define COMPONENT_BLOCK_CROSS (1<<0)
///from base of atom/movable/Move(): (/atom/movable)
#define COMSIG_MOVABLE_CHECK_CROSS_OVER "movable_cross_over"
///from base of atom/movable/Uncross(): (/atom/movable)
#define COMSIG_MOVABLE_UNCROSS "movable_uncross"
#define COMPONENT_MOVABLE_BLOCK_UNCROSS (1<<0)
///from base of atom/movable/Uncrossed(): (/atom/movable)
#define COMSIG_MOVABLE_UNCROSSED "movable_uncrossed"
///from base of atom/movable/Bump(): (/atom)
#define COMSIG_MOVABLE_BUMP "movable_bump"
#define COMPONENT_INTERCEPT_BUMPED (1<<0)
///from base of atom/movable/throw_impact(): (/atom/hit_atom, /datum/thrownthing/throwingdatum)
#define COMSIG_MOVABLE_IMPACT "movable_impact"
#define COMPONENT_MOVABLE_IMPACT_FLIP_HITPUSH (1<<0) //if true, flip if the impact will push what it hits
Expand All @@ -41,7 +42,7 @@
#define COMSIG_MOVABLE_THROW_LANDED "movable_throw_landed"
///from base of atom/movable/shove_impact(): (mob/living/target, mob/living/attacker)
#define COMSIG_MOVABLE_SHOVE_IMPACT "movable_shove_impact"
///from base of atom/movable/onTransitZ(): (old_z, new_z)
///from base of atom/movable/on_changed_z_level(): (turf/old_turf, turf/new_turf)
#define COMSIG_MOVABLE_Z_CHANGED "movable_ztransit"

/// Called just before something gets untilted
Expand Down
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