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Merge branch 'Develop'
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Epicguru committed Oct 6, 2022
2 parents d467bcf + 2893147 commit 4d3692d
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Showing 80 changed files with 309 additions and 206 deletions.
90 changes: 0 additions & 90 deletions 1.2/Defs/Sounds/Explosions.xml

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66 changes: 0 additions & 66 deletions 1.2/Defs/Sounds/Lasers.xml

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4 changes: 3 additions & 1 deletion 1.3/Defs/Factions/Ultratech.xml
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<li>(0.878, 0, 0.854)</li>
<li>(0.454, 0.039, 0.643)</li>
</colorSpectrum>


<earliestRaidDays>10</earliestRaidDays>
<maxConfigurableAtWorldCreation>3</maxConfigurableAtWorldCreation>
<permanentEnemy>true</permanentEnemy>
<leaderForceGenerateNewPawn>true</leaderForceGenerateNewPawn>

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<li>RewardStandardHighFreq</li>
</thingSetMakerTags>
<comps>
<li Class="CompProperties_BiocodableApparel"/>
<li Class="CompProperties_Biocodable"/>
</comps>
</ThingDef>

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<li>RewardStandardHighFreq</li>
</thingSetMakerTags>
<comps>
<li Class="CompProperties_BiocodableApparel"/>
<li Class="CompProperties_Biocodable"/>
</comps>
</ThingDef>

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<rotatable>false</rotatable>
<canOverlapZones>false</canOverlapZones>
<castEdgeShadows>false</castEdgeShadows>
<drawerType>MapMeshAndRealTime</drawerType>

</ThingDef>

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2 changes: 1 addition & 1 deletion 1.2/Defs/Damage/Damage.xml → 1.4/Defs/Damage/Damage.xml
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Expand Up @@ -158,7 +158,7 @@ Does not bleed as the flesh is forcefully cauterized. Causes intense pain.</desc
<plantDamageFactor>7</plantDamageFactor>
<explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly>
<explosionHeatEnergyPerCell>20</explosionHeatEnergyPerCell>
<explosionCellMote>Mote_BlastDry</explosionCellMote>
<explosionCellFleck>BlastDry</explosionCellFleck>
<explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter>
<explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge>
<soundExplosion>Explosion_Antimatter_AA</soundExplosion>
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56 changes: 56 additions & 0 deletions 1.4/Defs/Factions/Culture.xml
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@@ -0,0 +1,56 @@
<Defs>
<CultureDef>
<defName>AA_Culture</defName>
<label>divisionist</label>
<description>The Division have a strong yet simple culture, unified by their never ending persuit of new technology and disdain for all other groups.</description>
<ideoNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerIdeoKriminul</ideoNameMaker>
<deityNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerDeityKriminul</deityNameMaker>
<deityTypeMaker MayRequire="Ludeon.RimWorld.Ideology">DeityTypeMakerKriminul</deityTypeMaker>
<leaderTitleMaker MayRequire="Ludeon.RimWorld.Ideology">LeaderTitleMaker_Kriminul</leaderTitleMaker>
<festivalNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerFestivalKriminul</festivalNameMaker>
<allowedPlaceTags>
<li>OriginSpacer</li>
</allowedPlaceTags>
<iconPath>World/WorldObjects/Expanding/PirateOutpost</iconPath>
<iconColor>(0.8, 0.8, 0.8)</iconColor>
<thingStyleCategories>
<li MayRequire="Ludeon.RimWorld.Ideology">
<category>Spikecore</category>
<priority>2</priority>
</li>
</thingStyleCategories>
<styleItemTags>
<li>
<tag>Punk</tag>
<baseWeight>1</baseWeight>
<weightFactor>1</weightFactor>
</li>
<li>
<tag>NoBeard</tag>
<baseWeight>10</baseWeight>
<weightFactor>1</weightFactor>
</li>
<li>
<tag>BeardPunk</tag>
<baseWeight>0.1</baseWeight>
<weightFactor>1</weightFactor>
</li>
<li>
<tag>NoTattoo</tag>
<baseWeight>1</baseWeight>
<weightFactor>1</weightFactor>
</li>
<li>
<tag>TattooFacePunk</tag>
<baseWeight>0.4</baseWeight>
<weightFactor>1</weightFactor>
</li>
<li>
<tag>TattooBodyPunk</tag>
<baseWeight>0.4</baseWeight>
<weightFactor>1</weightFactor>
</li>

</styleItemTags>
</CultureDef>
</Defs>
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</li>
</subOptionsTakeAll>
</inventoryOptions>
<initialWillRange>2~4</initialWillRange>
<initialResistanceRange>30~50</initialResistanceRange>
</PawnKindDef>

<!-- Soldiers have good chances to have expensive or powerful implants. -->
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<?xml version="1.0" encoding="utf-8" ?>
<Defs>

<FactionDef>
<FactionDef ParentName="FactionBase">
<defName>UltratechEnemy_AA</defName>
<label>ultratech division</label>
<description>One of the divisions of the Ultratech conglomerate, a mysterious and powerful technological empire that spans various solar systems.\n\nThey are one of the few groups of humans that understand the secrets of antimatter production and manipulation, and will jealously guard this secret at all costs.\n\nUltratech considers themselves to be above all regular life forms, and will refuse to interact peacefully.\nUltratech outposts exist to conduct research and development, as well as a reminder of who has the real control of this rimworld.</description>
<colorSpectrum>
<li>(0.878, 0, 0.854)</li>
<li>(0.454, 0.039, 0.643)</li>
</colorSpectrum>


<earliestRaidDays>10</earliestRaidDays>
<maxConfigurableAtWorldCreation>3</maxConfigurableAtWorldCreation>
<permanentEnemy>true</permanentEnemy>
<leaderForceGenerateNewPawn>true</leaderForceGenerateNewPawn>

<allowedMemes>
<li MayRequire="Ludeon.RimWorld.Ideology">Supremacist</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Transhumanist</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Raider</li>
</allowedMemes>
<requiredMemes>
<li MayRequire="Ludeon.RimWorld.Ideology">Supremacist</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Transhumanist</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Raider</li>
</requiredMemes>
<structureMemeWeights>
<Structure_Ideological MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Ideological>
</structureMemeWeights>

<factionIconPath>AntimatterAnnihilation/UI/FactionBaseIcon</factionIconPath>
<pawnsPlural>ultratech members</pawnsPlural>
<settlementGenerationWeight>0.8</settlementGenerationWeight>
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<commonality>0.70</commonality>
</li>
</backstoryFilters>
<geneticVariance>0.8</geneticVariance>
<hairTags>
<!-- <hairTags>
<li>Punk</li>
<li>Urban</li>
</hairTags>
</hairTags> -->
<allowedCultures><li>AA_Culture</li></allowedCultures>
<canSiege>true</canSiege>
<allowedArrivalTemperatureRange>-60~60</allowedArrivalTemperatureRange>

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<li>UltraGun</li>
</weaponTags>
<comps>
<li Class="CompProperties_BiocodableWeapon"/>
<li Class="CompProperties_Biocodable"/>
</comps>
<thingSetMakerTags>
<li>RewardStandardLowFreq</li>
<li>RewardStandardQualitySuper</li>
</thingSetMakerTags>

<smeltable>false</smeltable>
</ThingDef>

</Defs>
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