v0.25.0
What's Changed
- feat(KillAura): auto block blink by @1zun4 in #5379
- feat(Scaffold): diagonal yaw aim mode by @1zun4 in #5380
- fix(NoFall): using water in the nether by @ccetl in #5354
- feat(Criticals): Down and Low modes by @ManInMyVan in #5310
- feat(Scaffold): angle yaw aim mode by @1zun4 in #5382
- refactor(Scaffold): cleanup tower code by @1zun4 in #5381
- fix: isBed check fails in some versions by @MukjepScarlet in #5388
- feat(Animations): SwingDuration by @ManInMyVan in #5355
- feat(Scaffold): face target yaw tolerance by @1zun4 in #5402
- feat(ElytraFly): glide and not while move by @ccetl in #5287
- feat(Scaffold): edge point aim mode by @1zun4 in #5416
- feat(HoleESP): show bedrock only holes with a separate color by @ccetl in #5414
- feat(KeepSprint): Chance by @ManInMyVan in #5418
- fix: MeteorClient compatibility by @ccetl in #5424
- chore(MCEF): update to v1.4.0 by @1zun4 in #5432
- feat: Replenish by @ccetl in #5413
- chore(deps-dev): bump vite from 6.0.3 to 6.0.11 in /src-theme by @dependabot in #5403
- feat(inventory-move): timer option by @liquidsquid1 in #5307
- fix(Theme): background naming by @1zun4 in #5433
- feat(telly): aim on tower by @liquidsquid1 in #5306
- feat(NoFall): more settings in Packet/SpoofGround by @ManInMyVan in #5301
- feat(NoFall): PacketJump by @ManInMyVan in #5291
- feat(Disabler): VanillaSpeed by @ManInMyVan in #5288
- fix(NoRotateSet): not reverting rotation by @1zun4 in #5435
- fix(MCEF): disable hash validator by @1zun4 in #5436
- Chore(Nextgen) fix build.gradle :kekw: by @localpthebest in #5438
- fix(Trajectories): Wrong rotations in freecam by @sqlerrorthing in #5439
- feat(BedPlates): Compact mode by @sqlerrorthing in #5296
- fix: without FabricAPI support by @1zun4 in #5442
- chore(MCEF): bump version to v1.4.1 by @1zun4 in #5444
- fix(AntiVoid): ghost block do not allow y-change by @1zun4 in #5447
- fix(MultiActions): doing the opposite on KillAura by @1zun4 in #5449
- feat(Animations): better EquipOffset by @ManInMyVan in #5420
- feat(MaceKill): auto select by @MukjepScarlet in #5392
- refactor: improve performance of ItemTags by @MukjepScarlet in #5452
- refactor: Armor and Weapon items by @MukjepScarlet in #5451
- feat(Velocity): jumpreset range randomization by @EclipsesDev in #5453
- feat(Velocity): added jumpreset change by @EclipsesDev in #5457
- feat(TimerRange): added change & requireskillaura option by @EclipsesDev in #5455
- chore(MCEF): change to version v1.3.3 by @1zun4 in #5459
- fix(InventoryMove): search bar typing conflict by @1zun4 in #5460
- feat: go back support on virtual screen by @1zun4 in #5461
- fix: go back inverted screen logic by @1zun4 in #5462
- feat(Criticals): timer mode by @1zun4 in #5463
- feat(Surround): higher priority by @ccetl in #5465
- feat(Offhand): separate totem switch back delay by @ccetl in #5464
- feat(FlagCheck): added force rotate check by @EclipsesDev in #5469
- feat: multiplayer options by @1zun4 in #5466
- feat: hypixel bypasses by @liquidsquid1 in #5400
Full Changelog: v0.24.1...v0.25.0