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moved into property into new namespace
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Vek17 committed Oct 31, 2021
1 parent 1300827 commit aa1bee9
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Showing 3 changed files with 3 additions and 3 deletions.
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using Kingmaker.UnitLogic.Mechanics.Properties;
using System;

namespace TabletopTweaks.NewComponents {
namespace TabletopTweaks.NewComponents.Properties {

[TypeId("157d986776584a2da0729efd762e5598")]
public class StalwartDRProperty : PropertyValueGetter {
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2 changes: 1 addition & 1 deletion TabletopTweaks/NewContent/Feats/Stalwart.cs
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using System.Collections.Generic;
using TabletopTweaks.Config;
using TabletopTweaks.Extensions;
using TabletopTweaks.NewComponents;
using TabletopTweaks.NewComponents.OwlcatReplacements.DamageResistance;
using TabletopTweaks.NewComponents.Properties;
using TabletopTweaks.Utilities;

namespace TabletopTweaks.NewContent.Feats {
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2 changes: 1 addition & 1 deletion TabletopTweaks/TabletopTweaks.csproj
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<Compile Include="NewComponents\SelectionDefaultFeature.cs" />
<Compile Include="NewComponents\AbilitySpecific\ShatterDefensesInitiator.cs" />
<Compile Include="NewComponents\SpontaneousSpecialListConversion.cs" />
<Compile Include="NewComponents\StalwartDRProperty.cs" />
<Compile Include="NewComponents\Properties\StalwartDRProperty.cs" />
<Compile Include="NewComponents\SurviveDeathWithSave.cs" />
<Compile Include="NewComponents\OwlcatReplacements\DamageResistance\TTAddDamageResistanceForce.cs" />
<Compile Include="NewComponents\OwlcatReplacements\DamageResistance\TTAddDamageResistancePhysical.cs" />
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