NESDev Compo 2022 Release
This is the final build that was submitted to the contest for judging. As I'm about to start doing various bugfixes and quality of life updates ahead of the Action53 physical cartridge, I figured I should tag the project in its current state. If you really want to play the contest entry, warts and all, here it is!
Known issues:
- Moving very quickly on calm screens can bug out the HUD drawing, this is purely visual
- Once you pick up a weapon you're stuck with it, which can be rather annoying if it was a downgrade
- The "birb" enemy writes to memory out of bounds while moving, and can crash the game or bug out the audio engine. To workaround, stay out of its line of sight entirely