fix: Re-added _camera.updateMatrixWorld() as via _camera.matrix.compose() #562
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As a result of #556, there is some wobbling when rapidly rotating the scene (if using focalOffset). Re-adding the earlier call to
_camera.updateMatrixWorld
fixes this.This PR directly calls
_camera.matrix.compose
rather than callingupdateMatrixWorld
to avoid unnecessary calculations.Regards,
Harrison