Create Your Own Death Match Event Easily!
event_Create(Name[], Float:x, Float:y, Float:z, Float:SpawnX, Float:SpawnY, Float:SpawnZ, Float:range, vw, int, style, MaxPlayers);
eventp_Join(eventid, playerid);
eventp_Spawn(eventid, playerid);
event_Start(eventid, intime);
event_StartCounter();
eventp_CheckPlayerInRange(playerid);
eventp_OnPlayerJoin(playerid, eventid, style);
event_OnStart(eventid, style);
event_OnCreate(eventid, Float:x, Float:y, Float:z, Float:SpawnX, Float:SpawnY, Float:SpawnZ, Float:range, vw, int, style, MaxPlayers);