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reload

Usage: /reload module-name

If your module uses Command, you should remove your commands in your module's destructor.

If your module require()s submodules, in order for them to be reloaded you will need to remove them from require.cache. Otherwise the cached version will still be used upon reload; reload can only reload the parent module.

If you require state tracking, for example of values from S_LOGIN, you can store them in a global object to persist reloads. (There are alternatives to this, such as using a dedicated state tracker module.)

These concepts are demonstrated below.

const Command = require('command');
const state = global.myModule = global.myModule || {};
const mySubModule = require('./mysubmodule');

module.exports = function MyModule(dispatch) {
  const command = new Command(dispatch);

  dispatch.hook('S_LOGIN', 10, (event) => {
    state.playerId = event.playerId;
  });

  command.add('mycommand', (arg) => {
    //
  });

  this.destructor = function() {
    command.remove('mycommand');
    delete require.cache[require.resolve('./mysubmodule')];
  };
};

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reload tera-proxy modules via command

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