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Remove paracusia and changes solar flare event (new-frontiers-14#2340)
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* remove mass hallucinations

* Make the event not repeat after 45 mins

* Make the cave event actually spawn too

* Update events.yml

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Co-authored-by: Dvir <[email protected]>
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Leander-0 and dvir001 authored Oct 27, 2024
1 parent 43e4efb commit e406872
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Showing 2 changed files with 5 additions and 4 deletions.
8 changes: 4 additions & 4 deletions Resources/Prototypes/_NF/Events/events.yml
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- id: GasLeak
- id: IonStorm # its calm like 90% of the time smh
# - id: KudzuGrowth
- id: MassHallucinations
# - id: MassHallucinations # Frontier
# - id: MimicVendorRule
- id: MouseMigration
- id: PowerGridCheck
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id: SolarFlare
components:
- type: StationEvent
weight: 8
weight: 4
earliestStart: 15 # Frontier
reoccurrenceDelay: 30 # Frontier
reoccurrenceDelay: 45 # Frontier
startAnnouncement: station-event-solar-flare-start-announcement
endAnnouncement: station-event-solar-flare-end-announcement
startAudio:
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# minimumPlayers: 20
# maxOccurrences: 1 # this event has diminishing returns on interesting-ness, so we cap it
# weight: 5
# - type: MobReplacementRule
# - type: MobReplacementRule
1 change: 1 addition & 0 deletions Resources/Prototypes/_NF/GameRules/roundstart.yml
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table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp
children:
- id: BluespaceCacheError
- id: BluespaceCave
- id: BluespaceVaultError
- id: BluespaceVaultSmallError
- id: BluespaceSyndicateFTLInterception
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