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Starred repositories
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
VR version of Aras' Toy 3D Gaussian Splatting project
Toy Gaussian Splatting visualization in Unity
This is a Chinese translation of the CUDA programming guide
Hands-On GPU Programming with Python and CUDA, Second Edition, published by Packt
Tiny but powerful single file wavefront obj loader
Implementations in C++ of the Patch Match Stereo algorithm presented in: PatchMatch Stereo - Stereo Matching with Slanted Support Windows
PatchMatchStereo,倾斜窗口经典,效果极佳,OpenMVS&Colmap稠密匹配算法。完整实现,代码规范,注释清晰,博客教学,欢迎star!
📖 书籍《Unity Shader入门精要》源代码
Tools for using the Kinect One (Kinect v2) in ROS
Stable Diffusion web UI
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
[ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
An easy to use ceres-solver port for Visual Studio on Windows, using Eigen for sparse linear algebra and Google glog for logging.
Lightweight and modular C++11 graphics middleware for games and data visualization
libco is a coroutine library which is widely used in wechat back-end service. It has been running on tens of thousands of machines since 2013.