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Surtr skeleton
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salt26 committed Jul 15, 2023
1 parent 591f808 commit 4a38e38
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Showing 5 changed files with 77 additions and 8 deletions.
2 changes: 1 addition & 1 deletion .gitignore
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Expand Up @@ -2,7 +2,7 @@
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
*.sln
history-boss-rush.sln
.vscode/
/[Ll]ibrary/
/[Tt]emp/
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36 changes: 36 additions & 0 deletions Assets/Scripts/Boss/Surtr.cs
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@@ -0,0 +1,36 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Surtr : Boss
{
// 불의 참격
public IEnumerator Pattern1()
{
yield return null;
}

// 마그마 기둥
public IEnumerator Pattern2()
{
yield return null;
}

// 불꽃 회전
public IEnumerator Pattern3()
{
yield return null;
}

// 작열 광선
public IEnumerator Pattern4()
{
yield return null;
}

// 화염 폭풍
public IEnumerator Pattern5()
{
yield return null;
}
}
11 changes: 11 additions & 0 deletions Assets/Scripts/Boss/Surtr.cs.meta

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26 changes: 25 additions & 1 deletion Assets/Scripts/Boss/Thor.cs
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Expand Up @@ -19,6 +19,7 @@ private void Update()
}
}

// 천둥의 귀환
public IEnumerator Pattern1()
{
if (isBusy) yield break;
Expand Down Expand Up @@ -108,7 +109,30 @@ public IEnumerator Pattern1()

mjolnir.transform.localPosition = transform.localPosition;

Debug.Log("end");
isBusy = false;
}

// 피뢰침 방전
public IEnumerator Pattern2()
{
yield return null;
}

// 정전기 폭발
public IEnumerator Pattern3()
{
yield return null;
}

// 번개 흡수
public IEnumerator Pattern4()
{
yield return null;
}

// 전자 갑옷
public IEnumerator PassivePattern()
{
yield return null;
}
}
10 changes: 4 additions & 6 deletions history-boss-rush.sln
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@@ -1,22 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.33627.172
MinimumVisualStudioVersion = 10.0.40219.1
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{940E3DB5-7CD4-6871-C64D-B8D488087F7D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{940E3DB5-7CD4-6871-C64D-B8D488087F7D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{940E3DB5-7CD4-6871-C64D-B8D488087F7D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{940E3DB5-7CD4-6871-C64D-B8D488087F7D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{940E3DB5-7CD4-6871-C64D-B8D488087F7D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {776B729C-9BE8-42B4-ACAF-284CFD70C5FA}
EndGlobalSection
EndGlobal

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