Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Compatibility fixes for various CRT shaders #11

Open
wants to merge 5 commits into
base: master
Choose a base branch
from

Conversation

johnnovak
Copy link

@johnnovak johnnovak commented Jul 8, 2022

Hey @tyrells, some of these shaders do not work on macOS (Big Sur 11.6.2, AMD Radeon Pro 5300M 4 GB). Fortunately, it was quite easy to fix them, please see the individual commits for details. I've also done a few very simple cleanups.

johnnovak added 5 commits July 8, 2022 11:12
ERROR: Input of fragment shader 'v_texCoord' differs in type/qualifiers to that written by vertex shader
ERROR: Input of fragment shader 'v_texCoord' not written by vertex shader
ERROR: Input of fragment shader 'v_texCoord' differs in type/qualifiers to that written by vertex shader
ERROR: Input of fragment shader 'v_texCoord' not written by vertex shader
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant