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testing builds
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brakhane committed Jan 18, 2025
1 parent dff1938 commit dd9dcb2
Showing 1 changed file with 22 additions and 58 deletions.
80 changes: 22 additions & 58 deletions .github/workflows/build-pr.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,58 +3,25 @@ name: Pull Request Verification
on:
pull_request

concurrency:
group: ${{ github.ref }}
cancel-in-progress: true

jobs:

windows:
runs-on: windows-latest
upx:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Initial compile
shell: cmd
run: |
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:OfflineShaderCompiler /m /p:Configuration=Release /p:Platform=x64
- name: Generate shader dump
shell: cmd
run: |
cd "WickedEngine"
"../BUILD/x64/Release/OfflineShaderCompiler/OfflineShaderCompiler.exe" hlsl6 spirv shaderdump strip_reflection
- name: Recompile with shader dump
shell: cmd
run: |
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:clean /m /p:Configuration=Release /p:Platform=x64
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:Editor_Windows /m /p:Configuration=Release /p:Platform=x64
- name: Move files
shell: cmd
run: |
move BUILD\x64\Release\Editor_Windows\Editor_Windows.exe .\
move Editor\config.ini .\
move Editor\startup.lua .\
move Editor\languages .\
move Editor\fonts .\
- name: Install UPX
shell: cmd
run: choco install --no-progress upx

- name: Compress Editor with UPX
shell: cmd
run: upx --best Editor_Windows.exe
- run: wget https://github.com/upx/upx/releases/download/v4.2.4/upx-4.2.4-amd64_linux.tar.xz -O upx.tar.xz
- run: tar xf upx.tar.xz
- run: ln -s upx-4.2.4-amd64_linux/upx
- run: ./upx --version
test:
runs-on: ubuntu-24.04
strategy:
matrix:
version: [12, 13, 14]

- name: Package Editor
uses: actions/upload-artifact@v4
with:
name: Editor (Windows)
path: |
languages/
fonts/
config.ini
startup.lua
Editor_Windows.exe
linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4

Expand All @@ -63,19 +30,19 @@ jobs:
uses: actions/cache/restore@v4
with:
path: ~/.cache/ccache
key: ccache-${{ github.run_id }}
key: ccache-${{ github.run_id }}-${{ matrix.version }}
restore-keys: ccache

- name: Install dependencies
run: |
sudo apt update
sudo apt install libsdl2-dev ccache
sudo apt install --no-install-recommends libsdl2-dev ccache
- name: Initial compile
run: |
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
CC=gcc-${{ matrix.version }} CXX=g++-${{ matrix.version }} cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
CCACHE_NODIRECT=1 make -j$(nproc)
- name: Generate shader dump
Expand All @@ -84,7 +51,7 @@ jobs:
./offlineshadercompiler spirv rebuild shaderdump
mv wiShaderDump.h ../../WickedEngine/
- name: Recompile with shader dump
- name: Compile with shader dump
run: |
cd build
CCACHE_NODIRECT=1 make -B -j $(nproc)
Expand All @@ -99,25 +66,22 @@ jobs:

- name: Move binaries
run: |
mv build/Editor/WickedEngineEditor ./Editor_Linux
mv build/Editor/WickedEngineEditor ./Editor_Linux-${{ matrix.version }}
mv Editor/config.ini ./
mv Editor/startup.lua ./
mv Editor/languages ./
mv Editor/fonts ./
- name: Compress Editor with UPX
run: upx --best Editor_Linux

- name: Package Editor
uses: actions/upload-artifact@v4
with:
name: Editor (Linux)
name: test-${{ matrix.version }}
path: |
languages/
fonts/
config.ini
startup.lua
Editor_Linux
Editor_Linux-${{ matrix.version }}
content:
runs-on: windows-latest
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