Skip to content

An MDK-SE project to be used in Space Engineers to simulate the cycling of an airlock.

License

Notifications You must be signed in to change notification settings

tstites14/Space-Engineers-Airlock

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

39 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Space-Engineers-Airlock

An MDK-SE project to be used in Space Engineers to simulate the cycling of an airlock.

Installation:

  • Copy Program.cs to C:\Users\USERNAME\AppData\Roaming\SpaceEngineers\IngameScripts\local.
  • Open a Programmble Block in Space Engineers.
  • Click Edit in the Control Panel.
  • Click Browse Scripts.
  • Select SE-Airlock from the list of available scripts on the left.

Ingame Requirements:

  • Two sensors in a group called "Airlock Sensors".
    • NOTE: The actual names of the blocks does not matter as long as they are in a correctly titled group.
    • The sensor by the outside door must have its "Custom Data" field say 1.
    • The sensor by the inside door must have its "Custom Data" field say 0.
  • Two doors in a group called "Airlock Doors".
    • NOTE: The actual names of the blocks does not matter as long as they are in a correctly titled group.
    • NOTE: These doors do not need anything in their "Custom Data" fields (but if you want to put something in there it won't hurt).
  • A group of lights called "Airlock Lights".
    • NOTE: The type of light does not matter as long as they all use under the IMyInteriorLight interface (typically Corner Lights and Interior Lights).
  • One Air Vent called "Airlock Vent".
  • One Rotating Light (IMyReflectorLight) called "Airlock Rotating Light".

About

An MDK-SE project to be used in Space Engineers to simulate the cycling of an airlock.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages