Skip to content

Issues: transhumandesign/kag-base

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

big bomb bug
#2302 opened Jan 6, 2025 by GELGELAT
No keg sparkle sound on rejoin bug An *objective* unintended feature/mechanic that should be fixed
#2296 opened Jan 4, 2025 by mugg91
Coinslot problem on Biurza_Wealth_Drain change A change to an existing feature or mechanic
#2294 opened Jan 4, 2025 by mugg91
Dead players will regain tag "player" on rejoin bug An *objective* unintended feature/mechanic that should be fixed engine bug A bug that requires changes to the KAG engine to fix
#2293 opened Jan 4, 2025 by mugg91
when the buildings are very large, they dont collapse, even if there are no supports engine change An issue that requires changes to the KAG engine
#2292 opened Jan 4, 2025 by GELGELAT
Remove AnimalCommands.as change A change to an existing feature or mechanic
#2291 opened Jan 4, 2025 by mugg91
Respawn invincibility flashing will continue even if invincibility ends prematurely change A change to an existing feature or mechanic
#2285 opened Jan 2, 2025 by mugg91
Two seeds overlapping is not obvious change A change to an existing feature or mechanic
#2283 opened Jan 1, 2025 by mugg91
Add waterbomb/waterarrows to kill feed icons change A change to an existing feature or mechanic
#2282 opened Dec 31, 2024 by mugg91
Tunnel travel should remove invincibility after traveling, not before change A change to an existing feature or mechanic
#2281 opened Dec 31, 2024 by mugg91
/g_debug 1 is allowed in online for one second engine change An issue that requires changes to the KAG engine
#2280 opened Dec 29, 2024 by mugg91
Snow should be darker during nighttime feature pitch A pitch for a new feature or mechanic
#2279 opened Dec 29, 2024 by mugg91
Spikes inconsistencies between offline and online bug An *objective* unintended feature/mechanic that should be fixed
#2277 opened Dec 29, 2024 by mugg91
Spike on Spiker has the wrong positioning when rejoining the server bug An *objective* unintended feature/mechanic that should be fixed
#2274 opened Dec 28, 2024 by mugg91
2
2
Dinghy blocking without the possibility to convert it feature pitch A pitch for a new feature or mechanic
#2273 opened Dec 26, 2024 by mugg91
Spikes are behind grass in online, but in front in offline bug An *objective* unintended feature/mechanic that should be fixed
#2270 opened Dec 25, 2024 by mugg91
buttons don't account for blob's rotation engine change An issue that requires changes to the KAG engine
#2266 opened Dec 24, 2024 by mugg91
Quarry doesn't show wood materials layer in online bug An *objective* unintended feature/mechanic that should be fixed
#2262 opened Dec 22, 2024 by mugg91
Wall climb status should be reset when descending change A change to an existing feature or mechanic
#2254 opened Dec 17, 2024 by mugg91
Black fire on neutral doors in TDM bug An *objective* unintended feature/mechanic that should be fixed solved by staging
#2253 opened Dec 16, 2024 by mugg91
Ballista Bolts issues bug An *objective* unintended feature/mechanic that should be fixed
#2250 opened Dec 16, 2024 by mugg91
Adjacent Trap Blocks don't close properly bug An *objective* unintended feature/mechanic that should be fixed
#2248 opened Dec 16, 2024 by mugg91
Knight jabs when holding and detaching (offline) bug An *objective* unintended feature/mechanic that should be fixed
#2246 opened Dec 15, 2024 by mugg91
Bomb's spark sound change A change to an existing feature or mechanic
#2244 opened Dec 15, 2024 by mugg91
ProTip! Adding no:label will show everything without a label.