An attempt to improve the fidelity of zbase graphical set. Forked from Andy's (gravitystorm) repo, which has a few modifications to the models.
The upstream zbase project is at http://dev.openttdcoop.org/projects/zbase/ and
at the time of writing hasn't seen any changes in almost 2 years.
Devzone has been down for sometime, but zbasebuild v5588 is avaiable in https://bundles.openttdcoop.org/zbuild/push/LATEST/
To create the .grf files for use in OpenTTD, you'll need the zbasebuild project. It comes with no documentation at all but here are some notes:
- download and place zbasebuild alongside this zbase folder
- download and place opengfx alongside both this zbase folder and zbasebuild folder
- Install nmlc from here.
- Install grfcodec from here.
I've had success with v0.3.1 on Ubuntu 12.04I've had success with 0.6.1 and Ubuntu 21.04 - all dependencies are packaged there (python-setuptools
,python-pil
,python-ply
). - cd zbasebuild and run
make
and wait for about an hour
zbase and gravitystorm/zbase is licensed under GPLv2, see COPYING
Thanks to the zbase authors, principally Zephyris