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forked from gravitystorm/zbase

A custom version of the zbase openttd graphics pack

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Zbase+

An attempt to improve the fidelity of zbase graphical set. Forked from Andy's (gravitystorm) repo, which has a few modifications to the models.

screenshot

zbase

The upstream zbase project is at http://dev.openttdcoop.org/projects/zbase/ and at the time of writing hasn't seen any changes in almost 2 years. Devzone has been down for sometime, but zbasebuild v5588 is avaiable in https://bundles.openttdcoop.org/zbuild/push/LATEST/

Progress tracking

https://docs.google.com/spreadsheets/d/1reymvy4RBOUP5EEQGuJzq6W5GyXgkg57jGroKmHQxRA/edit#gid=543786381

Building

To create the .grf files for use in OpenTTD, you'll need the zbasebuild project. It comes with no documentation at all but here are some notes:

  • download and place zbasebuild alongside this zbase folder
  • download and place opengfx alongside both this zbase folder and zbasebuild folder
  • Install nmlc from here.
  • Install grfcodec from here. I've had success with v0.3.1 on Ubuntu 12.04 I've had success with 0.6.1 and Ubuntu 21.04 - all dependencies are packaged there (python-setuptools, python-pil, python-ply).
  • cd zbasebuild and run make and wait for about an hour

License

zbase and gravitystorm/zbase is licensed under GPLv2, see COPYING

Thanks

Thanks to the zbase authors, principally Zephyris

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A custom version of the zbase openttd graphics pack

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