- Obstascles - Generate a series of obstacles having random heights
- Motion - Move the obstascles infinitely from right to left which should create an illusion that bird is moving from left to right
- Bird - Generate a flappy bird that is static in the x direction
- Gravity - Simulate gravity that always pulls the bird downward in the y direction
- Control - Hitting the space should lift the bird vertically up by some distance
- Collision - Detect any collision between the bird and the obstacles
- Score - Continuesly track the score along the way and display it when the game is over
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