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fixing one of the create methods not passing the creation token when …
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tbg10101 committed Aug 23, 2020
1 parent d49d854 commit 1b7440b
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Runtime/Scripts/MonoBehaviours/Bootstrapper.cs
Original file line number Diff line number Diff line change
Expand Up @@ -121,7 +121,7 @@ internal EntityMonoBehaviour GetPrefab(int prefabIndex) {
ArchetypeProducer archetypeProducer,
CreationBufferToken creationBufferToken = null) {

return Create(_archetypeProducerIndices[archetypeProducer]);
return Create(_archetypeProducerIndices[archetypeProducer], creationBufferToken);
}

public (Entity, EntityCommandBuffer) Create(int prefabIndex, CreationBufferToken creationBufferToken = null) {
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2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "com.10101software.dots.hybridsimulation",
"description": "A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.",
"version": "0.6.5",
"version": "0.6.6",
"unity": "2020.1",
"displayName": "DOTS Hybrid Simulation Worlds",
"dependencies": {
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