This repository has been archived by the owner on Aug 23, 2023. It is now read-only.
Aether.Physics2D v1.6
Aether.Physics2D is a 2D physics Engine.
In this Release:
- Fix Body.Revolutions (Thanks @jaimeadf!)
- Thread safe events/callbacks
- The following properties are now read-only collections:
Body.FixtureList, World
World.BodyList
World.JointList
World.ControllerList - Added Joint.World property
- Added DebugViewFlags.None flag
- The following methods/properties were marked obsolete:
Body.IslandIndex
Body.SetRestitution(...)
Body.SetFriction(...)
Body.SetCollisionCategories(...)
Body.SetCollidesWith(...)
Body.SetCollisionGroup(...)
Body.SetIsSensor(...) - The following methods/properties were Removed
World.IsStepping (Deprecated in version 1.3)
World(AABB span) (Deprecated in version 1.5)
World.QueryAABB(ref AABB aabb) (Deprecated in version 1.5)
World.RayCast(Vector2 point1, Vector2 point2) (Deprecated in version 1.5)
World.TestPointAll(Vector2 point) (Deprecated in version 1.5)