This repository has been archived by the owner on Aug 23, 2023. It is now read-only.
Aether.Physics2D v1.2
Aether.Physics2D is a 2D physics Engine for MonoGame.
In this Release:
- Multithreading PositionConstraintsSolver.
- ContactManager.ContactList as IEnumerable.
- Rewrite Camera (view/projection) and correct Physics in Samples and HelloWorld.
- Two new samples, 3D Camera Demo and Shadow Demo.
- Fix FixtureProxy.ProxyId value stored in IBroadPhase.
- Removed obsolete collision behavior (Settings.UseFPECollisionCategories).
- Removed Fixture.IgnoreCCDWith.
- Removed ConvertUnits.
- Removed setters of Body.IsStatic and Body.IsKinematic.
- Use Color in DebugView methods.
- Other minor micro-optimizations.