Skip to content
This repository has been archived by the owner on Aug 23, 2023. It is now read-only.

Aether.Physics2D v1.2

Compare
Choose a tag to compare
@nkast nkast released this 02 Jan 19:12
· 184 commits to master since this release
bc510c8

Aether.Physics2D is a 2D physics Engine for MonoGame.

In this Release:

  • Multithreading PositionConstraintsSolver.
  • ContactManager.ContactList as IEnumerable.
  • Rewrite Camera (view/projection) and correct Physics in Samples and HelloWorld.
  • Two new samples, 3D Camera Demo and Shadow Demo.
  • Fix FixtureProxy.ProxyId value stored in IBroadPhase.
  • Removed obsolete collision behavior (Settings.UseFPECollisionCategories).
  • Removed Fixture.IgnoreCCDWith.
  • Removed ConvertUnits.
  • Removed setters of Body.IsStatic and Body.IsKinematic.
  • Use Color in DebugView methods.
  • Other minor micro-optimizations.