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Multiply a vector
x
by a constantalpha
and add the result toy
.
npm install @stdlib/blas-base-saxpy-wasm
Alternatively,
- To load the package in a website via a
script
tag without installation and bundlers, use the ES Module available on theesm
branch (see README). - If you are using Deno, visit the
deno
branch (see README for usage intructions). - For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the
umd
branch (see README).
The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.
To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var saxpy = require( '@stdlib/blas-base-saxpy-wasm' );
Multiplies a vector x
by a constant alpha
and adds the result to y
.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float32Array( [ 1.0, 1.0, 1.0, 1.0, 1.0 ] );
saxpy.main( x.length, 5.0, x, 1, y, 1 );
// y => <Float32Array>[ 6.0, 11.0, 16.0, 21.0, 26.0 ]
The function has the following parameters:
- N: number of indexed elements.
- alpha: scalar constant.
- x: input
Float32Array
. - strideX: index increment for
x
. - y: input
Float32Array
. - strideY: index increment for
y
.
The N
and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to multiply every other value in x
by alpha
and add the result to the first N
elements of y
in reverse order,
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float32Array( [ 1.0, 1.0, 1.0, 1.0, 1.0, 1.0 ] );
var alpha = 5.0;
saxpy.main( 3, alpha, x, 2, y, -1 );
// y => <Float32Array>[ 26.0, 16.0, 6.0, 1.0, 1.0, 1.0 ]
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float32Array = require( '@stdlib/array-float32' );
// Initial arrays...
var x0 = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y0 = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
// Create offset views...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element
saxpy.main( 3, 5.0, x1, -2, y1, 1 );
// y0 => <Float32Array>[ 7.0, 8.0, 9.0, 40.0, 31.0, 22.0 ]
Multiplies a vector x
by a constant alpha
and adds the result to y
using alternative indexing semantics.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float32Array( [ 1.0, 1.0, 1.0, 1.0, 1.0 ] );
var alpha = 5.0;
saxpy.ndarray( x.length, alpha, x, 1, 0, y, 1, 0 );
// y => <Float32Array>[ 6.0, 11.0, 16.0, 21.0, 26.0 ]
The function has the following additional parameters:
- offsetX: starting index for
x
. - offsetY: starting index for
y
.
While typed array
views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to multiply every other value in x
by a constant alpha
starting from the second value and add to the last N
elements in y
where x[i] -> y[n]
, x[i+2] -> y[n-1]
,...,
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
var alpha = 5.0;
saxpy.ndarray( 3, alpha, x, 2, 1, y, -1, y.length-1 );
// y => <Float32Array>[ 7.0, 8.0, 9.0, 40.0, 31.0, 22.0 ]
Returns a new WebAssembly module wrapper instance which uses the provided WebAssembly memory instance as its underlying memory.
var Memory = require( '@stdlib/wasm-memory' );
// Create a new memory instance with an initial size of 10 pages (640KiB) and a maximum size of 100 pages (6.4MiB):
var mem = new Memory({
'initial': 10,
'maximum': 100
});
// Create a BLAS routine:
var mod = new saxpy.Module( mem );
// returns <Module>
// Initialize the routine:
mod.initializeSync();
Multiplies a vector x
by a constant and adds the result to y
.
var Memory = require( '@stdlib/wasm-memory' );
var oneTo = require( '@stdlib/array-one-to' );
var ones = require( '@stdlib/array-ones' );
var zeros = require( '@stdlib/array-zeros' );
var bytesPerElement = require( '@stdlib/ndarray-base-bytes-per-element' );
// Create a new memory instance with an initial size of 10 pages (640KiB) and a maximum size of 100 pages (6.4MiB):
var mem = new Memory({
'initial': 10,
'maximum': 100
});
// Create a BLAS routine:
var mod = new saxpy.Module( mem );
// returns <Module>
// Initialize the routine:
mod.initializeSync();
// Define a vector data type:
var dtype = 'float32';
// Specify a vector length:
var N = 5;
// Define pointers (i.e., byte offsets) for storing two vectors:
var xptr = 0;
var yptr = N * bytesPerElement( dtype );
// Write vector values to module memory:
mod.write( xptr, oneTo( N, dtype ) );
mod.write( yptr, ones( N, dtype ) );
// Perform computation:
mod.main( N, 5.0, xptr, 1, yptr, 1 );
// Read out the results:
var view = zeros( N, dtype );
mod.read( yptr, view );
console.log( view );
// => <Float32Array>[ 6.0, 11.0, 16.0, 21.0, 26.0 ]
The function has the following parameters:
- N: number of indexed elements.
- α: scalar constant.
- xp: input
Float32Array
pointer (i.e., byte offset). - sx: index increment for
x
. - yp: input
Float32Array
pointer (i.e., byte offset). - sy: index increment for
y
.
Multiplies a vector x
by a constant and adds the result to y
using alternative indexing semantics.
var Memory = require( '@stdlib/wasm-memory' );
var oneTo = require( '@stdlib/array-one-to' );
var ones = require( '@stdlib/array-ones' );
var zeros = require( '@stdlib/array-zeros' );
var bytesPerElement = require( '@stdlib/ndarray-base-bytes-per-element' );
// Create a new memory instance with an initial size of 10 pages (640KiB) and a maximum size of 100 pages (6.4MiB):
var mem = new Memory({
'initial': 10,
'maximum': 100
});
// Create a BLAS routine:
var mod = new saxpy.Module( mem );
// returns <Module>
// Initialize the routine:
mod.initializeSync();
// Define a vector data type:
var dtype = 'float32';
// Specify a vector length:
var N = 5;
// Define pointers (i.e., byte offsets) for storing two vectors:
var xptr = 0;
var yptr = N * bytesPerElement( dtype );
// Write vector values to module memory:
mod.write( xptr, oneTo( N, dtype ) );
mod.write( yptr, ones( N, dtype ) );
// Perform computation:
mod.ndarray( N, 5.0, xptr, 1, 0, yptr, 1, 0 );
// Read out the results:
var view = zeros( N, dtype );
mod.read( yptr, view );
console.log( view );
// => <Float32Array>[ 6.0, 11.0, 16.0, 21.0, 26.0 ]
The function has the following additional parameters:
- ox: starting index for
x
. - oy: starting index for
y
.
- If
N <= 0
oralpha == 0
,y
is left unchanged. - This package implements routines using WebAssembly. When provided arrays which are not allocated on a
saxpy
module memory instance, data must be explicitly copied to module memory prior to computation. Data movement may entail a performance cost, and, thus, if you are using arrays external to module memory, you should prefer using@stdlib/blas-base/saxpy
. However, if working with arrays which are allocated and explicitly managed on module memory, you can achieve better performance when compared to the pure JavaScript implementations found in@stdlib/blas/base/saxpy
. Beware that such performance gains may come at the cost of additional complexity when having to perform manual memory management. Choosing between implementations depends heavily on the particular needs and constraints of your application, with no one choice universally better than the other. saxpy()
corresponds to the BLAS level 1 functionsaxpy
.
var discreteUniform = require( '@stdlib/random-array-discrete-uniform' );
var saxpy = require( '@stdlib/blas-base-saxpy-wasm' );
var opts = {
'dtype': 'float32'
};
var x = discreteUniform( 10, 0, 100, opts );
console.log( x );
var y = discreteUniform( x.length, 0, 10, opts );
console.log( y );
saxpy.ndarray( x.length, 5.0, x, 1, 0, y, -1, y.length-1 );
console.log( y );
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
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