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Merge upstream 16.11.24 #737

Merged
merged 20 commits into from
Nov 16, 2024
Merged

Merge upstream 16.11.24 #737

merged 20 commits into from
Nov 16, 2024

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larentoun
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@larentoun larentoun commented Nov 16, 2024

About The Pull Request

Мерге апстрим

TheRealSpriteMan1337 and others added 20 commits November 15, 2024 23:39
## About The Pull Request
Watchers dealt no melee damage which led them to only nuzzle their
targets. This PR brings back their 15 damage back.
## Why It's Good For The Game
Little bug fix.
## Changelog
:cl: Hardly
fix: Fixes watchers not attacking their targets in melee range
/:cl:
## About The Pull Request
Fix a few runtimes with furious steel due to object / effect fuckery 
## Why It's Good For The Game
bugfix
## Changelog
:cl:
fix: fix furious steel and blade ascension being jank
/:cl:
…gstation#87906)

## About The Pull Request

Was investigating some stuff downstream related to undeleted SQL
queries, and these two queries were related.

thought it'd be best to make them not block
`/client/proc/set_client_age_from_db`, as the results are never checked
anyways, not even for errors.

I've added a new proc to SSdbcore, `FireAndForget` - takes the same
parameters as NewQuery, but instead of returning the query, it just
asynchronously executes and then deletes it.

## Why It's Good For The Game

less undeleted sql queries, less blocking. yay?

## Changelog

does this count as user-facing? unsure how i'd changelog this tbh
…87918)

## About The Pull Request

job skillchip, combat skilchip, bad skilchip

## Why It's Good For The Game

combat is bad job is bad no quirk no good no no no, no quirk get combat
no quirk get job contant, ver ybad not good

## Changelog

:cl:
fix: [no gbp] renmoves bartender skillchip from chipped quirk
/:cl:
## About The Pull Request
This fixes the radio jammer screentips since it was using the wrong
path.

## Why It's Good For The Game
Consistency.

## Changelog
:cl:
fix: Fix radio jammer screentips
/:cl:
((First Pull Request, please bare with me))

There was a reported error from a user across all maps that updating the
Research Node message with the AAS system would never update. It turns
out to just be a syntax error. the ' around %NODE ' translates them into
ASCI code. Leaving out the ', it will properly update the message as
intended by the user. I have tested this multiple times and taken
screenshots for proof. I also adjusted the other variable of new_text to
newText so that it matches the other variables for other announcement
messages.

## Why It's Good For The Game

This fixes just a plain old broken bug that seems to have gone unnoticed
for the most part.

## Changelog

:cl:

fix: Fixed Automatic Announcement System bug with the Research Node
Announcement message not updating properly. It will now properly save
and announce whatever input the user desires!

:cl:
…te gravgens) (tgstation#87911)

## About The Pull Request

Closes tgstation#87203
Forgot that move_force was a thing

## Changelog
:cl:
fix: Fixed tethers being able to move immovable objects (and delete
gravgens)
/:cl:
@github-actions github-actions bot added the 🙏 Слияние с восходящим потоком О великий восходящий поток, спасибо что приносишь нам свои дары контента и багфиксов label Nov 16, 2024
@larentoun larentoun merged commit 0033403 into master Nov 16, 2024
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🙏 Слияние с восходящим потоком О великий восходящий поток, спасибо что приносишь нам свои дары контента и багфиксов
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10 participants